HomeGamesUpdatesPricingMethodology
Steam News3 December 20232y ago

DEMO Version is already Available!

Freddy's Archives RemainsOfThePast - Demo is out and available to everyone. This is a reimagined version that feels familiar yet entirely different.

In this update1

Full notes

Full Remains Of The Past update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Compatibility
addedNow let's focus on what has been added:New scenes from the beginning of the game: Since this is a demo version, it's crucial to illustrate what will ultimately become the starting point of the main game. Unlike Early Access, here we can already assert that what you see will be in the full version (possibly slightly improved in the future).
changedNow let's focus on what has been added:Reworked old levels: Those who played Early Access may remember that this project was initially positioned as a fan product, but now it presents itself as an original project! This was done for many reasons, but the main one is that it will be easier for everyone if we tell our story without limitations. Well, and we're afraid of Scott's lawsuits XD. In the end, many sprites were redrawn, and mechanics were changed.
changedNow let's focus on what has been added:Performance improvement: Freddy's Archives RemainsOfThePast runs on the Godot Engine, whose community does incredible things. When significant work was done on performance in version 4.2, we couldn't ignore it. So, during development, we transferred the project to version 4.2, dealing with all the issues of Early Access, all to let you experience a smoother and more stable gameplay!
addedNow let's focus on what has been added:Many other changes: Freddy's Archives RemainsOfThePast has been in development for 3 years, during which I learned a lot about game development. Due to this, I increasingly see how poorly the game's foundation is written, requiring frequent code rewriting for better functionality. It takes a lot of time, but in the end, we get a solid foundation for adding new things, making development much easier from this point. In the end, I'm incredibly glad that my little project, somehow still alive, has reached the demo version. I'm grateful to everyone who decides to try it.
fixedNow let's focus on what has been added:Also, there are some things that we didn't manage to finish, and they will be fixed and added in the future:
changedNow let's focus on what has been added:Controller support - at the moment, we've encountered some issues when adding a new control method, and it will take us a bit more time to solve this problem. - Translations into other languages - currently, we don't have the ability to add translations into other languages, but we will continue working on this and try to add more translations!

Remains Of The Past changes

addedNew scenes from the beginning of the game: Since this is a demo version, it's crucial to illustrate what will ultimately become the starting point of the main game. Unlike Early Access, here we can already assert that what you see will be in the full version (possibly slightly improved in the future).
changedReworked old levels: Those who played Early Access may remember that this project was initially positioned as a fan product, but now it presents itself as an original project! This was done for many reasons, but the main one is that it will be easier for everyone if we tell our story without limitations. Well, and we're afraid of Scott's lawsuits XD. In the end, many sprites were redrawn, and mechanics were changed.
changedPerformance improvement: Freddy's Archives RemainsOfThePast runs on the Godot Engine, whose community does incredible things. When significant work was done on performance in version 4.2, we couldn't ignore it. So, during development, we transferred the project to version 4.2, dealing with all the issues of Early Access, all to let you experience a smoother and more stable gameplay!
addedMany other changes: Freddy's Archives RemainsOfThePast has been in development for 3 years, during which I learned a lot about game development. Due to this, I increasingly see how poorly the game's foundation is written, requiring frequent code rewriting for better functionality. It takes a lot of time, but in the end, we get a solid foundation for adding new things, making development much easier from this point. In the end, I'm incredibly glad that my little project, somehow still alive, has reached the demo version. I'm grateful to everyone who decides to try it.
fixedAlso, there are some things that we didn't manage to finish, and they will be fixed and added in the future:

Freddy's Archives RemainsOfThePast - Demo is out and available to everyone. This is a reimagined version that feels familiar yet entirely different. I know it was supposed to be released a month ago, but for me, it was crucial to stabilize this version to provide all the content in a more stable form. However, there are still some things that didn't make it to the demo and will appear in the future.

Now let's focus on what has been added:

New scenes from the beginning of the game: Since this is a demo version, it's crucial to illustrate what will ultimately become the starting point of the main game. Unlike Early Access, here we can already assert that what you see will be in the full version (possibly slightly improved in the future).

Reworked old levels: Those who played Early Access may remember that this project was initially positioned as a fan product, but now it presents itself as an original project! This was done for many reasons, but the main one is that it will be easier for everyone if we tell our story without limitations. Well, and we're afraid of Scott's lawsuits XD. In the end, many sprites were redrawn, and mechanics were changed.

Performance improvement: Freddy's Archives RemainsOfThePast runs on the Godot Engine, whose community does incredible things. When significant work was done on performance in version 4.2, we couldn't ignore it. So, during development, we transferred the project to version 4.2, dealing with all the issues of Early Access, all to let you experience a smoother and more stable gameplay!

Many other changes: Freddy's Archives RemainsOfThePast has been in development for 3 years, during which I learned a lot about game development. Due to this, I increasingly see how poorly the game's foundation is written, requiring frequent code rewriting for better functionality. It takes a lot of time, but in the end, we get a solid foundation for adding new things, making development much easier from this point. In the end, I'm incredibly glad that my little project, somehow still alive, has reached the demo version. I'm grateful to everyone who decides to try it.

Also, there are some things that we didn't manage to finish, and they will be fixed and added in the future:

  • Controller support - at the moment, we've encountered some issues when adding a new control method, and it will take us a bit more time to solve this problem. - Translations into other languages - currently, we don't have the ability to add translations into other languages, but we will continue working on this and try to add more translations!

The next step is the full version, and development has already begun...

Source

Steam News / 3 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.