PATCH 0.25.11.02 Fixed a bug were a players compass markers never cleared from memory, causing some players to not be able to load into servers.
Full notes
Full Rem Survival update
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What changed
1 fix1 addition3 changes0 removals
Server
Store
fixedFixed a bug were a players compass markers never cleared from memory, causing some players to not be able to load into servers.
changedThe Candy Bucket is now a free steam skin for the small stash and tail bag.
addedIncreased loading times for bases when joining servers, this helps reduce server lag for players already connected to that server.
changedMake sure to jump in before the event is over to unlock your free candy bucket skin :D.
changedknown issues • There is currently a UI bug within the engine which causes the UI to not render correctly, I have been trying to track this issue down but it's very hard to reproduce my end, I am sorry for the inconvenience this issue is causing ːsteamsadː. • There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being. • Local Server - Due to level streaming trees will respawn if a player loads in away from their base location. • Local Server - Some map stands are showing the incorrect positions for markers. Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates. If you wish to keep up to date with the games progress and current road map, please come join the official Rem Survival discord group . As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
Rem Survival changes
fixedFixed a bug were a players compass markers never cleared from memory, causing some players to not be able to load into servers.
changedThe Candy Bucket is now a free steam skin for the small stash and tail bag.
addedIncreased loading times for bases when joining servers, this helps reduce server lag for players already connected to that server.
changedMake sure to jump in before the event is over to unlock your free candy bucket skin :D.
changedknown issues • There is currently a UI bug within the engine which causes the UI to not render correctly, I have been trying to track this issue down but it's very hard to reproduce my end, I am sorry for the inconvenience this issue is causing ːsteamsadː. • There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being. • Local Server - Due to level streaming trees will respawn if a player loads in away from their base location. • Local Server - Some map stands are showing the incorrect positions for markers. Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates. If you wish to keep up to date with the games progress and current road map, please come join the official Rem Survival discord group . As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.
PATCH 0.25.11.02
Fixed a bug were a players compass markers never cleared from memory, causing some players to not be able to load into servers.
The Candy Bucket is now a free steam skin for the small stash and tail bag.
Increased loading times for bases when joining servers, this helps reduce server lag for players already connected to that server.
Make sure to jump in before the event is over to unlock your free candy bucket skin :D.
known issues • There is currently a UI bug within the engine which causes the UI to not render correctly, I have been trying to track this issue down but it's very hard to reproduce my end, I am sorry for the inconvenience this issue is causing ːsteamsadː. • There are currently some known issues with vehicles not always syncing correctly when being dismounted when moving, this seems to be related to chaos physics in Unreal Engine 5, to avoid this issue I would recommend stopping before exiting your vehicle for the time being. • Local Server - Due to level streaming trees will respawn if a player loads in away from their base location. • Local Server - Some map stands are showing the incorrect positions for markers. Localization updates do take time so if there are any missing translations, please be aware these will be translated in future updates. If you wish to keep up to date with the games progress and current road map, please come join the official Rem Survival discord group. As always if you find any issues or bugs, please report them in-game or via the discord group, if there’s major issues or you wish to discuss them in more detail feel free to on the discord group, I do try my best to test every update best that I can but at the end of the day I’m only one person :-). Thank you everyone for your support and feedback.