Full notes
Full Relief update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, everyone!
What changed
- Balance
- Gameplay
- Maps
Relief changes
Our post-urban Journey to the West-inspired tower-climbing roguelike deckbuilder, "Relief", will officially launch on 6/23 (June 23) at 10:00 (GMT+8)!
Price: $14.99 | Launch special: 15% OFF
Game Features
300+ Relics × 1000+ Cards: endless build possibilities.
A diverse cast of companions: cat-loving Judge Cui Beibei, shapeshifting fox spirit Reed, gun-wielding koi A Lian, AAA Boss Luo... each companion has unique mechanics
Dual progression systems: "Land Temple Enchantment" adds affixes to cards, while "Roc's Aid" flips your build logic on its head
- Free-roam map explorationsay goodbye to fixed routes—the order events trigger is up to you
High-difficulty challenges: Hard Mode and Hell Mode are waiting for you
If you run into any issues or have any suggestions during the demo, feel free to reach out to us through our official Discord channels.Every piece of feedback you share will help us make the game even better!
Add it to your wishlist now—see you on 6/23!
Source
Changelog.gg summarizes and formats this update. How we read updates.
