Full notes
Full Relief update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Fixes
- Performance
【Bug Fixes】
Fixed an issue where the Innate card window would be covered by the quest completion prompt when battle rewards included the Weapons Placenta, Baby Tooth, or First Hair alongside a completed quest.
Fixed a conflict between the Innate card selection window and the upgrade/remove card window from Roc's Boon – Polyhedron when Placenta, Baby Tooth, or First Hair was randomly selected as a Weapon.
Fixed a potential soft lock in the Flowing Memory illustration scene upon completing Act IV.
Adjusted completion conditions for some quests to better suit all character classes.
【Optimizations】
Added an Enemy Codex unlock feature—enemy details are now hidden until encountered.
Reduced the completion requirements for certain quests to make them more achievable.
Source
Changelog.gg summarizes and formats this update. How we read updates.
