What changed
0 fixes1 addition0 changes0 removals
addedMOD: docking at stations now requires hostile ships to be 3 tiles away instead of 2 FIX: hostile ship range calculation for docking at station now adjusts for the fact that you can sometimes move and then dock in the same turn in 'manual' weapons mode FIX: bug where union defector sometimes does not appear in the specified target sector FIX: null reference exception causing varied strange behaviour when loading games (introduced in v1.11) FIX: bug occasionally creating invisible ships
Relic Space changes
addedMOD: docking at stations now requires hostile ships to be 3 tiles away instead of 2 FIX: hostile ship range calculation for docking at station now adjusts for the fact that you can sometimes move and then dock in the same turn in 'manual' weapons mode FIX: bug where union defector sometimes does not appear in the specified target sector FIX: null reference exception causing varied strange behaviour when loading games (introduced in v1.11) FIX: bug occasionally creating invisible ships
MOD
docking at stations now requires hostile ships to be 3 tiles away instead of 2 FIX: hostile ship range calculation for docking at station now adjusts for the fact that you can sometimes move and then dock in the same turn in 'manual' weapons mode FIX: bug where union defector sometimes does not appear in the specified target sector FIX: null reference exception causing varied strange behaviour when loading games (introduced in v1.11)
FIX
bug occasionally creating invisible ships