HomeGamesUpdatesPricingMethodology
Steam News31 October 20187y ago

Version Update 0.2.4264

Hi everyone, we've released version 0.2.4264 as an emergency update to address the matchmaking issues. Expect a bigger more expansive update this weekend.

Full notes

Full Relic Raiders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHi everyone, we've released version 0.2.4264 as an emergency update to address the matchmaking issues. Expect a bigger more expansive update this weekend. The following issues have been resolved: - Matchmaking works in a more clear way and provides more information. Players will auto load into a game if more than 1 raider is available to play. If 2 or more players are available to play after 60 seconds (or before) a match will begin. Players can still join in while the match is in the lobby as well. If no players are available, the client will re-queue automatically until other players are found. - Fixed an issue where a hole would show a hex in the place, creating a deathtrap for players if they did not react fast enough - Fixed an issue where the store would not show correct information - Minor fixes to UI The following are known issues: - Players occasionally will drop from match after updating for the first time. Restarting the client seems to help fix this issue. - Using a controller sometimes allows players to choose Raiders they do not have access to. This will be fixed in an upcoming patch.

Relic Raiders changes

fixedHi everyone, we've released version 0.2.4264 as an emergency update to address the matchmaking issues. Expect a bigger more expansive update this weekend. The following issues have been resolved: - Matchmaking works in a more clear way and provides more information. Players will auto load into a game if more than 1 raider is available to play. If 2 or more players are available to play after 60 seconds (or before) a match will begin. Players can still join in while the match is in the lobby as well. If no players are available, the client will re-queue automatically until other players are found. - Fixed an issue where a hole would show a hex in the place, creating a deathtrap for players if they did not react fast enough - Fixed an issue where the store would not show correct information - Minor fixes to UI The following are known issues: - Players occasionally will drop from match after updating for the first time. Restarting the client seems to help fix this issue. - Using a controller sometimes allows players to choose Raiders they do not have access to. This will be fixed in an upcoming patch.

Hi everyone, we've released version 0.2.4264 as an emergency update to address the matchmaking issues. Expect a bigger more expansive update this weekend. The following issues have been resolved: - Matchmaking works in a more clear way and provides more information. Players will auto load into a game if more than 1 raider is available to play. If 2 or more players are available to play after 60 seconds (or before) a match will begin. Players can still join in while the match is in the lobby as well. If no players are available, the client will re-queue automatically until other players are found. - Fixed an issue where a hole would show a hex in the place, creating a deathtrap for players if they did not react fast enough - Fixed an issue where the store would not show correct information - Minor fixes to UI The following are known issues: - Players occasionally will drop from match after updating for the first time. Restarting the client seems to help fix this issue. - Using a controller sometimes allows players to choose Raiders they do not have access to. This will be fixed in an upcoming patch.

Source

Steam News / 31 October 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.