Repeated intro
What changed
2 fixes1 addition1 change0 removals
fixedWe’ve pushed a small but important update this week addressing a few issues that many of you helped us identify on Xbox and Steam. Here’s what’s been fixed:
fixed✔ Achievement FixesSome platform achievements were not triggering under specific circumstances. These cases should now be resolved, and achievements will properly register when players meet the required conditions.
changed✔ Save System ImprovementsWe’ve adjusted how often the game saves during gameplay. Relic Hunters Legend will now save less frequently and much faster , improving overall performance and reducing unnecessary interruptions. We want to give a huge thank you to everyone who reported these issues, sent suggestions, and helped us track down what was happening. Your feedback is incredibly valuable, and we’re always reading and monitoring everything you send our way.
added✔ Save System ImprovementsA special welcome and thank you as well to all the new players who joined us through Game Pass , your support means the world to us, and we’re very happy to have you in the community! ✨ Small spoiler: very soon we’ll be launching our end-of-year events , and players will be able to earn exclusive seasonal items just by playing and celebrating with us. Stay tuned! Steam post image
Relic Hunters Legend changes
fixedWe’ve pushed a small but important update this week addressing a few issues that many of you helped us identify on Xbox and Steam. Here’s what’s been fixed:
fixedSome platform achievements were not triggering under specific circumstances. These cases should now be resolved, and achievements will properly register when players meet the required conditions.
changedWe’ve adjusted how often the game saves during gameplay. Relic Hunters Legend will now save less frequently and much faster , improving overall performance and reducing unnecessary interruptions. We want to give a huge thank you to everyone who reported these issues, sent suggestions, and helped us track down what was happening. Your feedback is incredibly valuable, and we’re always reading and monitoring everything you send our way.
addedA special welcome and thank you as well to all the new players who joined us through Game Pass , your support means the world to us, and we’re very happy to have you in the community! ✨ Small spoiler: very soon we’ll be launching our end-of-year events , and players will be able to earn exclusive seasonal items just by playing and celebrating with us. Stay tuned! Steam post image
We’ve pushed a small but important update this week addressing a few issues that many of you helped us identify on Xbox and Steam. Here’s what’s been fixed:
✔ Achievement Fixes
Some platform achievements were not triggering under specific circumstances. These cases should now be resolved, and achievements will properly register when players meet the required conditions.
✔ Save System Improvements
We’ve adjusted how often the game saves during gameplay. Relic Hunters Legend will now save less frequently and much faster, improving overall performance and reducing unnecessary interruptions. We want to give a huge thank you to everyone who reported these issues, sent suggestions, and helped us track down what was happening. Your feedback is incredibly valuable, and we’re always reading and monitoring everything you send our way.
A special welcome and thank you as well to all the new players who joined us through Game Pass, your support means the world to us, and we’re very happy to have you in the community! ✨ Small spoiler: very soon we’ll be launching our end-of-year events, and players will be able to earn exclusive seasonal items just by playing and celebrating with us. Stay tuned! Steam post image
Thank you again for all the love and support. 💛 See you in the Galaxy!