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Steam News16 March 20233y ago

Relic Dudes 0.2.3 - Patch Notes

Destroying summons/monsters on game end to prevent errors. - Bigger end game panel to fit "New tier unlocked" message.

Full notes

Full Relic Dudes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedDestroying summons/monsters on game end to prevent errors. - Bigger end game panel to fit "New tier unlocked" message. - Health potions will now blink and self-destroy after 30 seconds to prevent lags and better scene view. - XP multiplier scale for "Endless Mode" increased, it should now be easier to level up. - Monsters HP scale per wave decreased, it should now be easier to get to higher waves.

Relic Dudes changes

changedDestroying summons/monsters on game end to prevent errors. - Bigger end game panel to fit "New tier unlocked" message. - Health potions will now blink and self-destroy after 30 seconds to prevent lags and better scene view. - XP multiplier scale for "Endless Mode" increased, it should now be easier to level up. - Monsters HP scale per wave decreased, it should now be easier to get to higher waves.
  • Destroying summons/monsters on game end to prevent errors. - Bigger end game panel to fit "New tier unlocked" message. - Health potions will now blink and self-destroy after 30 seconds to prevent lags and better scene view. - XP multiplier scale for "Endless Mode" increased, it should now be easier to level up. - Monsters HP scale per wave decreased, it should now be easier to get to higher waves.

Source

Steam News / 16 March 2023

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