In this update15
Full notes
Full Relic Arena update
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What changed
- Performance
- UI and audio
- Gameplay
- Balance
Relic Arena changes
Global
Optimization
Improved regional matchmaking in sparsely populated regions.
Improved spectating when for players who are using a relay server.
Replays can now be downloaded for players who are using a relay server.
Improved daily challenge RNG so it is always the same (retrying won't change the outcome).
Improved CPU/GPU usage to reduce battery consumption and fan activity on lower power devices such as laptops and Steam Deck. This is the first batch of performance improvements, more are coming in later patches.
UI
- TooltipsChanged "physical lifesteal" to "attack lifesteal" in all tooltips.
Relic tooltips now always appear on the right side of the screen, so they don't block the board.
Fixed Relic Super indicators not showing up in UI.
Added Leader Background selector to the Armory.
Fixed challenges UI being blocked by damage stats.
Added match summary to end game screen.
Added "Leave Match" button to end game screen.
Reworked Leader Voicelines to be on a wheel (like emotes), accessible using middle mouse button.
Added "Drag Here to Sell" text in Beginner Challenges.
Moved Double Down position so it doesn't get covered by other UI elements.
Added "Client Updated" notification if the game was updated and you are still on an old patch.
Music
Added new battle music variants.
Relics
Barbed Wire
Barbed Wire Deathrattle Super 3 removed, and changed to: applies Barbed Wire damage on attack as well.
Borgia Poison
Borgia Poison damage per second from 35→60 to 25→50.
Celtic Axe
Celtic Axe Super 3 wording changed to say that it works on caster as well.
Celtic Club
Celtic Club Juicy changed to: Pierces Unstoppable, and every subsequent smash increases radius and damage of Celtic Club by 10%.
Celtic Club Super 1 armor AOE bonus changed from smash radius to within 700 radius of caster.
Celtic Club Super 1 armor bonus is no longer per unit hit. This was a bug.
Devil's Bible
Devil's Bible Super 3 changed to: lose 3% current health per second, but gain 20% cooldown reduction.
Dog Tags
Dog Tags Super 2 no longer stacks damage when you have the Unkillable modifier.
Flamethrower
Flamethrower damage from 300%→450% to 275%→425%.
Galileo's Telescope
Galileo's Telescope Super 2 changed to: grants 2% relic power per 100 max mana.
Jaguar Claw
Jaguar Claw damage from 14→29 to 15→30.
Jaguar Claw Super 1 changed to: Getting attacked also applies a stack of Jaguar Claw.
Kevlar Vest
Kevlar Vest duration from 2.2→3.2s to 1.5→3.0s.
Kevlar Vest damage from 120→220 to 100→200.
Kevlar Vest Super 1 from +250 damage to +200 damage.
Kevlar Vest Super 2 from +120 attack damage to +100 attack damage.
Kevlar Vest no longer cleanses upon cast. This was not intended.
King Tut's Spear
King Tut's Spear no longer targets illusions or summons. Targets heroes only.
Lance of Longinus
Lance of Longinus cooldown from 8s to 7s.
Lance of Longinus damage from 250→400 to 200→450.
Mirror of Archimedes
Mirror of Archimedes Super 2 no longer grants Relic Power.
Monkey's Paw
Monkey's Paw damage from 60→135 to 75→160.
Napoleon's Boots
Napoleon's Boots damage from 15%→25% to 18%→28%.
Philosopher Stone
Philosopher Stone mana gained from 35→60 to 40→90.
Philosopher Stone Super 2 from +40 mana gained to +50 mana gained.
Pirate Flag
Pirate Flag Break now applies before the damage is dealt, so Kevlar won't pop.
Scythian Bow
Scythian Bow attack speed from 13→28 to 15→30.
Scythian Dagger
Scythian Dagger damage from 80→130 to 100→150.
Scythian Dagger lifesteal from 40%→60% to 60%→80%.
Scythian Dagger Super 1 max HP as damage from 10% to 8%.
Seatbelt
Seatbelt Super 3 now additionally grants +10 attack damage per 10% missing HP.
Titanic
Titanic Super 3 now only sends the closest ally within 400 radius instead of all allies.
Titanic Super 3 no longer allows allies to cast relics or attack while in ship. Stun them in ship.
Titanic cast time from 0.3s to 0.4s.
Viking Runestone
Viking Runestone now has an internal cooldown of 1s. Still deals the same amount of reflected damage, just once per second.
Viking Runestone was incorrectly dealing more damage than intended if you took over the damage threshold. The damage would not reset, leading to massive damage numbers.
Viking Runestone damage reflect buffed to account for this bugfix: from 6.5% + 1.5% to 11% + 1%.
Viking Runestone Super 1 damage reflect from 3% to 4%.
Leaders
Gandhi
Gandhi level 5 nuke damage from 50% + 250 to 50% + 150.
Gandhi level 5 nuke drop time from 5s to 6s.
Newton
Newton's damage threshold is not affected by illusions or summons. Falling items will still hit illusions and summons, but they will not proc the ability to be used more.
Wong Fei-Hung
Wong Fei-Hung level 5 changed to: when caster drops below 50% health, they become Untargetable and gain 100% cast point reduction for 3s.
Source
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