Full notes
Full Relentless: Ranger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
A big thanks to all the streamers and playtesters for finding all our silly bugs and bad design issues! This game has become so much better because of you.
Changes in this update: 1. The difficulty curve has been rebalanced for a hopefully better experience.
The hit up twice quickly in door causes blackout issue has been fixed.
Arts have been reduced to 2 slots BUT we now key it just to LT and RT, making them much easier to use. We want to design it so players use arts 40%-50% of the time. Right now it’s still almost 80-90% reliance on the melee weapon. In a future update, we may make it so rangers can swap different sets of 2 arts. i.e. ranger has 6 arts total but can only use 2 at a time.
Two new areas have been added.
Active belt items now auto-equip on pick up if the slot is empty.
Source
Changelog.gg summarizes and formats this update. How we read updates.
