Full notes
Full Relapse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedFinally fixed my super old code for tied notes that I kept putting off, they finally render properly now (past me from years ago was using sprite scaling instead of just changing the size.x of a texture rect) * Fixed the game going invisible if you exit after fully playtesting a level to the end * Fixed audio offsets not applying outside of the editor preview
Relapse changes
fixedFinally fixed my super old code for tied notes that I kept putting off, they finally render properly now (past me from years ago was using sprite scaling instead of just changing the size.x of a texture rect) * Fixed the game going invisible if you exit after fully playtesting a level to the end * Fixed audio offsets not applying outside of the editor preview
Finally fixed my super old code for tied notes that I kept putting off, they finally render properly now (past me from years ago was using sprite scaling instead of just changing the size.x of a texture rect) * Fixed the game going invisible if you exit after fully playtesting a level to the end * Fixed audio offsets not applying outside of the editor preview
Source
Changelog.gg summarizes and formats this update. How we read updates.
