Update history
Latest REKKR: Sunken Land updates
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- REKKR: Sunken Land
Minor updates
Just some minor fixes and edits. Well, one fairly large fix, but then some minor ones.
Announcement - REKKR: Sunken Land
VR-3KKR
Happy new year! VR-3KKR addon added on. 8 challenge maps + one secret map. Also new deathmatch arenas.
Announcement1 changeMaps - REKKR: Sunken Land
11/28/2021
Small changes no one will notice. DSSECRET sound.
Announcement1 changeUI/audio - REKKR: Sunken Land
11/4/2021
Map fixes. Unless something is horribly broken I'm hoping this is the last update for I-dunno-2-years-maybe.
Announcement1 changeMaps - REKKR: Sunken Land
10/22/2021
Win32 support (if I did it right, we'll see), but also maybe broken saves on E1M4 and E3M3. The others shouldn't break, I don't think (as they weren't altered). Fixed some typos, some internal stuff that 99.9% of people…
Announcement1 changeFix - REKKR: Sunken Land
10/18/2021
Various fixes and such. There's a fancy wad called REKBONUS by brightentayle that is autoloaded when dropped in the REKKR Sunken Land folder, you can find it discussed here: https://www.doomworld.com/forum/topic/90862-r…
Announcement1 changeGameplay - REKKR: Sunken Land
10/14/2021
Fixed softlocks and made the flame monster faster, to be a bit deadlier. As an aside I've been calling them Djinn, so. There's that, if you need a name for them. E4M7 will break saves. I think that's the only map that w…
Announcement1 changeFixMaps - REKKR: Sunken Land
10/13/2021
Fixed softlocks on E4M2 and E4M5. This will break saves on those maps (sorry about that). Other saves should be unaffected.
Announcement1 changeFixMaps - REKKR: Sunken Land
10/12/2021 update
Edited for extra source port compatibility. Saves shouldn't break. Shouldn't. The ones I tested didn't. Some new menu options (turn off/on autsaving, and some automap options, resizable statusbar)
Announcement1 changeCompatibility

