Full notes
Full Rekesh Gaal update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
This is another update to the demo version. As always, the update was made not only based on personal tests, but also based on feedback and recommendations from players. Thanks to all players for your feedback. Thanks to you, the game becomes even better!
Improvements and fixes:
The hitboxes of enemies, barrels and vases have been increased.
Fixed a bug when loot from hanging metal cages or barrels ended up in inaccessible places. Also now loot appears instantly when destroying enemies, barrels, etc.
Fixed a bug due to which items would sometimes appear as available for use if the requirements were not met, and vice versa.
Fixed a bug where the icon on the second occupied slot of an equipped two-handed weapon disappeared.
Fixed a bug due to which character attributes were calculated incorrectly.
Added display of requirements for unready skills in the skills window, and slightly reduced stat requirements for all skills.
Increased attack speed with large shields, but also reduced movement speed when used in the active slot.
For all characters, the knockback effect when receiving over-damage has been adjusted.
Improved item sorting system. Now the same parts of components and talismans in a bag or storage are folded when sorted or manually, rather than folded when picked up, as was the case before.
Improved skills - Circles. The radius for them has been increased and a bug where circles overlapped walls has been fixed.
The duration of the freeze and shock effect has been reduced for all characters.
Impact sounds and other sounds have been corrected.
The behavior of enemies has been adjusted. They no longer try to bypass the bodies of other fallen enemies. Enemy spawns have also been adjusted.
Improved appearance of the secret room.
Fixed a bug where the cursor would not respond for one second when the character was running after an object.
Fixed a bug with incorrect offset of slots and buttons in the altar at different screen resolutions.
Fixed a bug when parts of barrels and vases flew through walls.
Now you can add components to already equipped armor and weapons.
The video below shows some of the improvements and how the mechanics of stacking components and upgrading equipment with components now work.
Be sure to update the game!
I'll continue to release updates and add content so you can enjoy the game.
With respect to the players, Mystic Blade
Source
Changelog.gg summarizes and formats this update. How we read updates.
