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Steam News14 April 20242y ago

Update #3

This is an unplanned update that I decided to release due to many bugs in the game that players and I have identified.

Full notes

Full Rekesh Gaal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Balance
  • Performance
addedNew in the game:
addedadded option to select starting weapon at the beginning of the game - added pop-up hints for the amount of damage when hitting a dummy - now you can destroy several barrels or vases at once with one blow
changedList of fixes and improvements:
fixedFixed many bugs in the character window. Namely, the incorrect display of various types of damage and effects and errors associated with updating the character statistics panel has been corrected - bugs in skills have been fixed. Namely, incorrect subtraction and addition of indicators when, during the action of a skill, its level increases in the skill window or when equipping items that increase the level of this skill - fixed a bug in obtaining extra experience from notes. Now, to get the experience, you need to burn the note - characteristics requirements for items are no longer visible if the requirements have already been met - fixed a bug when enemies turned around when dying - reduced the chance of rare items dropping at the beginning of the game - fixed a bug when the form window was not updated if characteristics were added from the character window - increased the performance of the bow, which can be selected at the start of the game - reducing the number of enemies at the start and increasing at the end of the level for better balance in the game - the frequency of appearance of combat prompts has been adjusted and increased
addedI'll continue to release updates and add content so you can enjoy the game.

This is an unplanned update that I decided to release due to many bugs in the game that players and I have identified.

New in the game:

  • added option to select starting weapon at the beginning of the game - added pop-up hints for the amount of damage when hitting a dummy - now you can destroy several barrels or vases at once with one blow

List of fixes and improvements:

  • Fixed many bugs in the character window. Namely, the incorrect display of various types of damage and effects and errors associated with updating the character statistics panel has been corrected - bugs in skills have been fixed. Namely, incorrect subtraction and addition of indicators when, during the action of a skill, its level increases in the skill window or when equipping items that increase the level of this skill - fixed a bug in obtaining extra experience from notes. Now, to get the experience, you need to burn the note - characteristics requirements for items are no longer visible if the requirements have already been met - fixed a bug when enemies turned around when dying - reduced the chance of rare items dropping at the beginning of the game - fixed a bug when the form window was not updated if characteristics were added from the character window - increased the performance of the bow, which can be selected at the start of the game - reducing the number of enemies at the start and increasing at the end of the level for better balance in the game - the frequency of appearance of combat prompts has been adjusted and increased

Be sure to update the game!

I'll continue to release updates and add content so you can enjoy the game.

With respect to the players, Mystic Blade

Source

Steam News / 14 April 2024

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