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Steam News23 May 20251y ago

Beta Branch Update Now Live!

Hello, witches! We've been working hard this week on our latest patch and we're looking to release it on the main branch next week. However, if you'd like to try it out before then, we've added it to the Beta branch!

In this update7

Full notes

Full REKA update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, witches!

What changed

21 fixes4 additions17 changes1 removal
  • Compatibility
  • Performance
  • UI and audio
  • Maps
  • Fixes
  • Gameplay
addedWe've been working hard this week on our latest patch and we're looking to release it on the main branch next week . However, if you'd like to try it out before then, we've added it to the Beta branch !
addedHere's a wrap-up of some of the new fixes that are now on the Beta branch. We hope these will really help improve your gameplay experience. <3
changedPerformance:Reduced time and resources needed at the beginning of the game when loading dependencies
changedPerformance:Reduced time it takes to open the journal
changedPerformance:The map screen will now update gradually after opening it
changedPerformance:The collection will now only be loaded in when you click on the collection button , or your journal was previously closed while looking at the collection

REKA changes

addedWe've been working hard this week on our latest patch and we're looking to release it on the main branch next week . However, if you'd like to try it out before then, we've added it to the Beta branch !
addedHere's a wrap-up of some of the new fixes that are now on the Beta branch. We hope these will really help improve your gameplay experience. <3
changedReduced time and resources needed at the beginning of the game when loading dependencies
changedReduced time it takes to open the journal
changedThe map screen will now update gradually after opening it

We've been working hard this week on our latest patch and we're looking to release it on the main branch next week. However, if you'd like to try it out before then, we've added it to the Beta branch!

Here's a wrap-up of some of the new fixes that are now on the Beta branch. We hope these will really help improve your gameplay experience. <3

What's changed?

Changes:

  • The time since the last save is now displayed in the pause screen.

Performance:

  • Reduced time and resources needed at the beginning of the game when loading dependencies

  • Reduced time it takes to open the journal

  • The map screen will now update gradually after opening it

  • The collection will now only be loaded in when you click on the collection button, or your journal was previously closed while looking at the collection

  • Improved performance of the pine stick cleanse VFX

  • Improved performance of the chimney smoke VFX

  • Improved performance when switching use items

  • Post Processing performance optimization

  • Implemented distance based animation frame throttling. Far away characters or animals now play their animations on a lower framerate, reducing load on the GPU

Fixes:

Fixed Terrain sinking resulting in floating assets

Fixed Terrain rising resulting in buried assets

Fixed Lumberjacks vanishing from Trial of the Forest Spirit Clearing

Fixed Lantern and/or Pine Branch being stuck in Hand

Fixed watering can disappearing

Fixed Tutorial prompts that are in the level not rotating towards camera

Fixed Cursor resetting to the center of the screen after every dialogue option

Disabled quick-saving during dialogues or popups, which was the cause for a lot of broken save games. The game will now display “ cannot save right now” in those cases.

Made it impossible for some dialogues to interrupt others in rare cases leading to unresponsive NPCs

Improved consistency of saving for POIs

Confirming a popup doesn't advance dialogue anymore

Fixed some sound issues

Fixed someone saying: “Chapter_Harvest_SidePOI/Artist/Weather/NoWind_02”

Fixed the animation for the charm during the Tutorial Ritual not functioning properly

Fixed some loot sacks not being interactable

Fixed some Honeycombs not being collectable

Fixed cursed object interaction being visible too early

Removed the mysterious floating pantry in the woods

Fixed navigation issues for settings sliders with controller

Fixed a variety of items (Some that you couldn’t place, Some that you couldn’t pick up)

Moved some items into the right categories

Fixed the Toilet not opening

Fixed the Home Cleansing point of interest. Players should now be able to properly cleanse the home with a pine stick to reveal the black salt corners.

Fixed a bug that caused players to be stuck in the zoomed in mode of the bird use item, if the “Toggle Aim” option was turned on.

We have gotten reports of Button Mapping Settings changing randomly. If you are experiencing issues where some keys don't do what there supposed to please let us know and reset your Button Mapping Settings if needed.

Here's how to access the Beta branch:

  • Right-click REKA in your Steam library and select Properties., - Select the BETAS tab., - Enter the code REKAopenBeta and click the Check Code button., - Choose REKA Open Beta from the dropdown., - Update the game and enjoy!

NOTE: We'd recommend back up your saves before using the Beta branch:

  • Create a save file: Start the game and manually save. Your save will be located here:, C:\Users\YOUR USERNAME\AppData\Roaming\RekaGame\Saves\YOUR STEAM ID\

  • Back up your save: Make a copy of the save folder and paste it somewhere safe (e.g., your desktop).,

  • Restore if neededIf you run into any issues after updating, replace the new save files with your backup.
  • By doing this, you can safely explore the new features of the Open Beta without worrying about losing progress! Happy testing!

We hope these changes help you to enjoy REKA more! We're a small team of 5, so getting these patches out can take a little longer than bigger games with more people on hand. We're going as fast as we can though and we're still just as dedicated, and want to thank you all for bearing with us.

More changes and fixes will come, but in the meantime please do continue to use our feedback form if you spot anything odd: https://fireshinegames.jotform.com/242213662397357

This patch will be coming to the main branch next week.

Speak soon!

Emberstorm x

Source

Steam News / 23 May 2025

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