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Steam News9 August 202510mo ago

Patch 1.41

Deer Gamers! Just another small patch. v1.4 improved the games performance while displaying the minimap in big rooms. But after releasing v1.

Full notes

Full Reindeer Story update

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What changed

0 fixes0 additions3 changes0 removals
  • Performance
  • Maps
changedJust another small patch. v1.4 improved the games performance while displaying the minimap in big rooms. But after releasing v1.4 I was reviewing the minimap code and thought of a way to make it more efficient in general.
changedPreviously the minimap was drawn square by square which was very inefficient as it was drawing ~1600-2500 squares on the screen each frame. It's now done row-by-row in a few rectangles based on the terrain.
changedImproved the performance of the minimap.

Reindeer Story changes

changedJust another small patch. v1.4 improved the games performance while displaying the minimap in big rooms. But after releasing v1.4 I was reviewing the minimap code and thought of a way to make it more efficient in general.
changedPreviously the minimap was drawn square by square which was very inefficient as it was drawing ~1600-2500 squares on the screen each frame. It's now done row-by-row in a few rectangles based on the terrain.
changedImproved the performance of the minimap.

Deer Gamers!

Just another small patch. v1.4 improved the games performance while displaying the minimap in big rooms. But after releasing v1.4 I was reviewing the minimap code and thought of a way to make it more efficient in general.

Previously the minimap was drawn square by square which was very inefficient as it was drawing ~1600-2500 squares on the screen each frame. It's now done row-by-row in a few rectangles based on the terrain.

In practice it appears the same as before, but behind the scenes it's about 10x more efficient.

QoL

  • Improved the performance of the minimap.

Thanks for playing,

Azzie

Source

Steam News / 9 August 2025

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