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Steam News29 October 20258mo ago

Update 10/29/25 *fixed Iframes*

-Yokai can now only be killed with Fire or redirected attacks -Re-added Reviving only costing 1 firefly.

Full notes

Full Reinbo update

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What changed

0 fixes10 additions3 changes1 removal
  • Gameplay
  • Maps
addedYokai can now only be killed with Fire or redirected attacks
addedRe-added Reviving only costing 1 firefly. Losing all of them might have made it too unfun
addedFireflies can now be spawned from enemies killed by fire except Divine Fire Attacks
removedPlayer will no longer waste fireflies charging up for a Divide Flame Attack. Fireflies will have to be marked first.
addedadded i frames to Divine Fire moves
addedadded rainbow colors to lv2 Divine Flame (will be added to rest later)

Reinbo changes

addedYokai can now only be killed with Fire or redirected attacks
addedRe-added Reviving only costing 1 firefly. Losing all of them might have made it too unfun
addedFireflies can now be spawned from enemies killed by fire except Divine Fire Attacks
removedPlayer will no longer waste fireflies charging up for a Divide Flame Attack. Fireflies will have to be marked first.
addedadded i frames to Divine Fire moves

-Yokai can now only be killed with Fire or redirected attacks

-Re-added Reviving only costing 1 firefly. Losing all of them might have made it too unfun

-Hold "Attack" for Fire Attack or "Focus + Attack" for Charged Fire Attack (will be applied to all other moves later)

-Fireflies can now be spawned from enemies killed by fire except Divine Fire Attacks

-Player will no longer waste fireflies charging up for a Divide Flame Attack. Fireflies will have to be marked first.

-added i frames to Divine Fire moves

-added rainbow colors to lv2 Divine Flame (will be added to rest later)

-added sheathed Lotus Step animation

-focus attacks break through at 1 defend point instead of 0 now.

-time slow when perfect parrying

-perfect parry on projectiles will now deflect it back at the enemy

-added 1st stage Boss Tengu

-added Kappa Enemy

-enemies should not all attack at once now

-change spawning of yokai

-added miniboss walk animation

-added brute/miniboss bounced animation

-changed timing of enemy death register

Source

Steam News / 29 October 2025

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