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Steam News18 October 20223y ago

Quality of Life

Hello Everyone, This is a small “Quality of Life” update, it includes: General Buttons: - Undo button (binded to Z) - Modifier button (multiselect, flip paste, binded to Ctrl) - Delete Object button (unbinded by default

Full notes

Full Regular Human Workshop update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Everyone,

What changed

1 fix1 addition7 changes0 removals
  • UI and audio
  • Performance
  • Store
changedGeneral Buttons: - Undo button (binded to Z) - Modifier button (multiselect, flip paste, binded to Ctrl) - Delete Object button (unbinded by default) - Freeze Object button (unbinded by default) - Break Object button (unbinded by default) - Resize Object button (unbinded by default) - Ignite Object button (unbinded by default) - Repair Machinery button (unbinded by default) - Change IO Wire Type button (unbinded by default) - Clear All Objects button (unbinded by default) - Clear Life Objects button (unbinded by default) - Clear Debris Objects button (unbinded by default)
changedCamera Buttons: - Zoom In button (binded to numpad +) - Zoom Out button (binded to numpad -) - Rotate Camera Left button (unbinded by default) - Rotate Camera Right button (unbinded by default) - Reset Camera Rotation button (unbinded by default)
changedTime Buttons: - Increase Time Speed button (unbinded by default) - Decrease Time Speed button (unbinded by default)
changedRoom Illumination Buttons: - Toggle Room Illumination button (unbinded by default) - Increase Room Illumination button (unbinded by default) - Decrease Room Illumination button (unbinded by default)
changedUI Buttons: - Open Ragdoll Inspector button (unbinded by default) - Toggle Physics Layer UI button (unbinded by default)
changedGeneral Settings: - Collision Detection Mode (fast or precise) - Slow Motion Time Scale (when slow motion button is pressed)

Regular Human Workshop changes

changedGeneral Buttons: - Undo button (binded to Z) - Modifier button (multiselect, flip paste, binded to Ctrl) - Delete Object button (unbinded by default) - Freeze Object button (unbinded by default) - Break Object button (unbinded by default) - Resize Object button (unbinded by default) - Ignite Object button (unbinded by default) - Repair Machinery button (unbinded by default) - Change IO Wire Type button (unbinded by default) - Clear All Objects button (unbinded by default) - Clear Life Objects button (unbinded by default) - Clear Debris Objects button (unbinded by default)
changedCamera Buttons: - Zoom In button (binded to numpad +) - Zoom Out button (binded to numpad -) - Rotate Camera Left button (unbinded by default) - Rotate Camera Right button (unbinded by default) - Reset Camera Rotation button (unbinded by default)
changedTime Buttons: - Increase Time Speed button (unbinded by default) - Decrease Time Speed button (unbinded by default)
changedRoom Illumination Buttons: - Toggle Room Illumination button (unbinded by default) - Increase Room Illumination button (unbinded by default) - Decrease Room Illumination button (unbinded by default)
changedUI Buttons: - Open Ragdoll Inspector button (unbinded by default) - Toggle Physics Layer UI button (unbinded by default)

This is a small “Quality of Life” update, it includes:

General Buttons: - Undo button (binded to Z) - Modifier button (multiselect, flip paste, binded to Ctrl) - Delete Object button (unbinded by default) - Freeze Object button (unbinded by default) - Break Object button (unbinded by default) - Resize Object button (unbinded by default) - Ignite Object button (unbinded by default) - Repair Machinery button (unbinded by default) - Change IO Wire Type button (unbinded by default) - Clear All Objects button (unbinded by default) - Clear Life Objects button (unbinded by default) - Clear Debris Objects button (unbinded by default)

Camera Buttons: - Zoom In button (binded to numpad +) - Zoom Out button (binded to numpad -) - Rotate Camera Left button (unbinded by default) - Rotate Camera Right button (unbinded by default) - Reset Camera Rotation button (unbinded by default)

Time Buttons: - Increase Time Speed button (unbinded by default) - Decrease Time Speed button (unbinded by default)

Room Illumination Buttons: - Toggle Room Illumination button (unbinded by default) - Increase Room Illumination button (unbinded by default) - Decrease Room Illumination button (unbinded by default)

UI Buttons: - Open Ragdoll Inspector button (unbinded by default) - Toggle Physics Layer UI button (unbinded by default)

General Settings: - Collision Detection Mode (fast or precise) - Slow Motion Time Scale (when slow motion button is pressed)

Gore Settings:

  • Projectile Wound Size Multiplier
  • Explosion Fragment Wound Size Multiplier
  • Stab Wound Size Multiplier
  • Impact Wound size multiplier
  • Dismemberment Wound Size Multiplier

Video Settings:

  • VSync
  • FPS Limit

(when VSync is off)

Skins Editor: - Added joints positions into Skin Bounds Template

Fixed: - Issue with sharp objects not being able to cut through other objects when resized - Issue with rocket engine thrust effect being in wrong position when spawned flipped - Issue when game paused, some UIs was still being visible - Issue when cursor with cross was still visible after ragdoll inspector closed

Source

Steam News / 18 October 2022

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