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Steam News13 December 20256mo ago

Patch Notes 0.23.0

This update is the largest one ever released for Reflectron so far. It introduces a major overhaul of upgrades, numerous gameplay adjustments, as well as several visual, UI, audio, and technical improvements.

Full notes

Full Reflectron update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes10 additions16 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
  • Store
  • Maps
  • Events
changedThis update is the largest one ever released for Reflectron so far . It introduces a major overhaul of upgrades, numerous gameplay adjustments, as well as several visual, UI, audio, and technical improvements. For this release, all progression has been reset.
changedGameplayAbility to reroll upgrades
changedGameplayUpgrade categories reduced to 3 tiers: Rare, Epic, and Legendary
changedGameplayFormer common upgrades have been improved and integrated into other categories
addedGameplaySome upgrades can now only be obtained once and will no longer reappear
changedGameplayBalance adjustments to many upgrades

This update is the largest one ever released for Reflectron so far. It introduces a major overhaul of upgrades, numerous gameplay adjustments, as well as several visual, UI, audio, and technical improvements. For this release, all progression has been reset.

New Upgrades

Increase from 16 to 34 upgrades (+18)

Gameplay

  • Ability to reroll upgrades

  • Upgrade categories reduced to 3 tiers: Rare, Epic, and Legendary

  • Former common upgrades have been improved and integrated into other categories

  • Some upgrades can now only be obtained once and will no longer reappear

  • Balance adjustments to many upgrades

  • Display of available dash count

  • Added a countdown (3, 2, 1) when exiting pause

  • Improved dash behavior while inside the ball

  • Full 360° analog stick support

Shop

  • Added gradient colors

  • Added animated gradients

  • Added new player appearances

Visuals

  • New visuals for super power-ups

  • Added a transition between the menu and gameplay

  • New terrain deformation shader

UI

  • Visual overhaul of the Home tab

  • Visual overhaul of the Rewards tab

  • Visual overhaul of challenges

  • Visual overhaul of upgrades

Other

  • Added a visual notification when a reward is available

  • Renamed some shop items

  • New API for the leaderboard system

  • Improved game startup loading times

  • Removed the CRT filter

Audio

  • Audio redesign of the upgrade screen

  • Updated dash sound

Fixes

  • Fixed an issue where coins were not incrementing correctly

  • Removed super coin spawning on player death

  • Fixed an issue where enemies with multiple health points were being passed through and the ball would not bounce on the final hit

  • Fixed analog stick navigation in the upgrade menu

  • Fixed dash behavior while inside the ball

Source

Steam News / 13 December 2025

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