What changed
1 fix0 additions0 changes0 removals
fixedWe have released a major new update, beta 1.2 is now available! The update is 1.1gb and has a host of fixes, improvements and new content. With our last build getting rid of some of the problems you guys where having, the new build is focused on fixes and content as we now have the final build we will be releasing with. We have added the final content and improved the game in many areas. We need the community to give us as much feedback as possible and report any bugs you find over the coming weeks. What has changed since Beta 1.11? ------------------------------------------------ Added Rogue-like Element - Each new game is now random between 3 different stories/objectives. To make the game more challenging and diverse with every new game. Fixed up the Dark spirit and demon problems More Optimisation - Better performance (Don`t forget the minimum is a 1060 graphics card, we recommend a 1070/1080!) Added Ghost-Town Arcade Machine - Gives you free roam of the town with no enemies or objectives! great for learning your way around! Improved Lightning effects and Flashlights/Tac Lights Fixed more Path-finding Issues Improved Relics - Weapons Fixed Up Stats board in the main menu Fixed Screen on reficul Tutorial Fixed weapon ammo count not glowing Fixed Staff If Power - Positioning Added Glowsticks again Added more music and SFX In general, the build is now more diverse and is a challenging survival horror game which is now more rogue-like. We have given you the tools with the tutorial and free-roaming ghost town mode to learn what you need to better your chances of survival. The main game offers much more replay value and we have focused on the main game in the update. Have fun with 1.2 and let us know what you think!
Reficul VR changes
fixedWe have released a major new update, beta 1.2 is now available! The update is 1.1gb and has a host of fixes, improvements and new content. With our last build getting rid of some of the problems you guys where having, the new build is focused on fixes and content as we now have the final build we will be releasing with. We have added the final content and improved the game in many areas. We need the community to give us as much feedback as possible and report any bugs you find over the coming weeks. What has changed since Beta 1.11? ------------------------------------------------ Added Rogue-like Element - Each new game is now random between 3 different stories/objectives. To make the game more challenging and diverse with every new game. Fixed up the Dark spirit and demon problems More Optimisation - Better performance (Don`t forget the minimum is a 1060 graphics card, we recommend a 1070/1080!) Added Ghost-Town Arcade Machine - Gives you free roam of the town with no enemies or objectives! great for learning your way around! Improved Lightning effects and Flashlights/Tac Lights Fixed more Path-finding Issues Improved Relics - Weapons Fixed Up Stats board in the main menu Fixed Screen on reficul Tutorial Fixed weapon ammo count not glowing Fixed Staff If Power - Positioning Added Glowsticks again Added more music and SFX In general, the build is now more diverse and is a challenging survival horror game which is now more rogue-like. We have given you the tools with the tutorial and free-roaming ghost town mode to learn what you need to better your chances of survival. The main game offers much more replay value and we have focused on the main game in the update. Have fun with 1.2 and let us know what you think!
We have released a major new update, beta 1.2 is now available! The update is 1.1gb and has a host of fixes, improvements and new content. With our last build getting rid of some of the problems you guys where having, the new build is focused on fixes and content as we now have the final build we will be releasing with. We have added the final content and improved the game in many areas. We need the community to give us as much feedback as possible and report any bugs you find over the coming weeks. What has changed since Beta 1.11? ------------------------------------------------ Added Rogue-like Element - Each new game is now random between 3 different stories/objectives. To make the game more challenging and diverse with every new game. Fixed up the Dark spirit and demon problems More Optimisation - Better performance (Don`t forget the minimum is a 1060 graphics card, we recommend a 1070/1080!) Added Ghost-Town Arcade Machine - Gives you free roam of the town with no enemies or objectives! great for learning your way around! Improved Lightning effects and Flashlights/Tac Lights Fixed more Path-finding Issues Improved Relics - Weapons Fixed Up Stats board in the main menu Fixed Screen on reficul Tutorial Fixed weapon ammo count not glowing Fixed Staff If Power - Positioning Added Glowsticks again Added more music and SFX In general, the build is now more diverse and is a challenging survival horror game which is now more rogue-like. We have given you the tools with the tutorial and free-roaming ghost town mode to learn what you need to better your chances of survival. The main game offers much more replay value and we have focused on the main game in the update. Have fun with 1.2 and let us know what you think!