Full notes
Full 重构 Refactor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Performance
BUG Fixed
Issue when undoing technology that can be placed
The UI of Custom rules and recipes display problem under certain resolution 3. "Bounty Cannon" description problem
The problem that earth element cannot exist in "Unreal Structure"
Save then start a new game may retain the rules of the previous game
Bounty Cannon equipped with "24K Base" may cause attack speed to remain at 0 7. "Element Overload" technology after Save&Load may obtain abnormal number
Performance Optimization
Optimized game performance when there are lots of enemies in the scene
Source
Changelog.gg summarizes and formats this update. How we read updates.
