What changed
1 fix1 addition0 changes1 removal
fixedBUG Fixed Traps are not revealed when directly purchasing a tile connected route Prisms, amplifiers may not be relocated Fixed an issue with the wrong number of locks that could be caused by technology related to store locks Tokens, perfect elements gained in battle are still saved while reloading a game Relocation of refactor turret will trigger additional "Joint Operations" issues Fixed Turret's turn damage display overflow
removedOther optimization Nacho no longer pops dialogue when refreshing the store, but will do while refactoring
addedNew features Supports setting volume, resolution during battle Supports custom shortcut keys
重构 Refactor changes
fixedBUG Fixed Traps are not revealed when directly purchasing a tile connected route Prisms, amplifiers may not be relocated Fixed an issue with the wrong number of locks that could be caused by technology related to store locks Tokens, perfect elements gained in battle are still saved while reloading a game Relocation of refactor turret will trigger additional "Joint Operations" issues Fixed Turret's turn damage display overflow
removedOther optimization Nacho no longer pops dialogue when refreshing the store, but will do while refactoring
addedNew features Supports setting volume, resolution during battle Supports custom shortcut keys
BUG Fixed Traps are not revealed when directly purchasing a tile connected route Prisms, amplifiers may not be relocated Fixed an issue with the wrong number of locks that could be caused by technology related to store locks Tokens, perfect elements gained in battle are still saved while reloading a game Relocation of refactor turret will trigger additional "Joint Operations" issues Fixed Turret's turn damage display overflow
Other optimization Nacho no longer pops dialogue when refreshing the store, but will do while refactoring
New features Supports setting volume, resolution during battle Supports custom shortcut keys