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Build 1.0.27 Update
Hello again and hooray! The Romance Update is now live! Get ready to get romancing in this new update, as you can now woo (via presents) EVERY resident in Rosenvale. That’s right – even the married ones, though you’ll b…
Dev Log 04.01.26
Hello! Just a quick check-in to let you know where we are right now. We’re still hard at work on the romance update (will still take 2-4 weeks). However, we’ve made a couple of significant changes in the interim we want…
Build 1.0.25 Update
Adding festivals and implementing crafting, farming, and friendship changes. Added: 2 festivals per season Souvenir objects to be purchased from festival vendors Snow background and object layers appearance during and a…
Dev Log 03.04.26
Hello again, all! This week we’ll be looking at a few changes and adjustments we’ve decided to make during our Festival testing process. The Festival update is not quite ready to post yet but should be ready in a week o…
Dev Log 02.04.26
Welcome back to our preview of festivals! We’ll be looking at the final four festivals today (there are eight in total – the last devlog went over the first four). We’re still fine tuning things so we’re not quite ready…
Dev Log 01.21.26
Hello again! Hope you’re doing well. No update this week because we’re working hard on getting the festivals implemented. Not all of them are in yet, but we can give you a little preview of a few. First up are the Sprin…
Build 1.0.24 Update
Updating with character customization, mail system, fossils and artifacts, and Flower Temple payout changes. Added: Mail system to send letters and gifts to met residents, as well as respond to received mail. (Open the…
Dev Log 01.07.26
Hello and Happy New Year! :) We've got a short update this time - just a mention of a couple new features that are dropping with today's update. We're gliding along with Phase 1 with these additions - only snow layers,…
Dev Log 12.23.25
Hello and Happy Holidays! We hope that you're enjoying the holiday season and having lots of fun! We're still hard at work on a big update for you - friendship events, character customization, and the mail system! How a…
Dev Log 12.10.25
Hello again and welcome back to the Reel Life DevLog! Today we’d like to discuss where Reel Life currently is and where it is heading. …Which sounds very dramatic, but it isn’t really, we promise. We’ll also be talking…
Build 1.0.23 Update
Updating with a revised experience system and new slot symbols. Changed: Improved windy day visual effects performance and behavior Fixed: Fixed reliability of food expiration dates transferred between crafting machines…
Dev Log 11.26.25
Well, only two weeks after introducing our initial experience system, we’ve already made some drastic changes, ha ha ha. It’s for good reason, though, and involves the new ‘bad’ symbols’ we’ve introduced to help balance…
Dev Log 11.12.25
Hello, again! A short one this week for Reel Life – we’ll just be revisiting the experience system a little and talking about a couple new journal features. We’ve implemented our initial experience system with today’s u…
Build 1.0.22 Update
Updating with an experience system and a few changes. Added: 'All' recipe category for each skill level of crafting benches. Changed: Replaced steel ingot ingredient in carpentry bench recipes with iron ingot. Fixed: Cr…
Dev Log 10.29.25
Experience! Today we’ll have a brief look at the experience system that’s being implemented as we speak. Also, an important note: we’ll be switching over to an every-other-week schedule for our Dev Logs to reflect more…
Dev Log 10.22.25
We’re releasing the initial crafting update today, so we’d like to do a quick summary of what’s going to be in the update – along with some spoiler-esque info on what can be made and found as a result! To start with, we…
Build 1.0.21 Update
Updating with an initial crafting system and a few changes. Changed: Cooking interface and menu opened from the cooking bench updated to the crafting bench UI similar to the building catalog found in the carpenter's sho…
Dev Log 10.15.25
Continuing on with crafting in the game, let’s look at how to find cooking recipes in Reel Life. The first way to find recipes is to buy them from Tessa’s store. Easy peasy, but these recipes won’t be very special – the…
Hotfix 1.0.20.x
Rebuild of all Reel Life versions with patched Unity Editor to address CVE-2025-59489 (Security Update Advisory). There is no evidence of any exploitation of the vulnerability nor has there been any impact on users or c…
Dev Log 09.24.25
Today we’ll go over the rest of the machines that will be available in Reel Life in the coming weeks. These machines will help you melt, freeze, spool, and more! Since we went over the mechanics of machines in the last…
