What changed
1 fix0 additions0 changes0 removals
fixedRemoved a bug that would allow players to join mid-game Fixed a bug that caused the player to spawn with the incorrect amount of hull and shield Fixed a bug that caused the selected ship speed to not influence the player's ship Removed the speed modifier perk and increased each ships default speed modifiers Decreased the health of enemy ship 1 from 100 to 30 Changed the way that large asteroids spawn forcing a min/max of 12 to be present in game at all times Fixed a bug where certain enemies would jitter around causing the player to also jitter Fixed a bug that would not allow the player to progress to the next chapter of the story mode Added several new enemy types Endless mode now spawns enemies at random intervals Asteroids no longer spawn from chapter 4 onward in the story mode
Redshift changes
fixedRemoved a bug that would allow players to join mid-game Fixed a bug that caused the player to spawn with the incorrect amount of hull and shield Fixed a bug that caused the selected ship speed to not influence the player's ship Removed the speed modifier perk and increased each ships default speed modifiers Decreased the health of enemy ship 1 from 100 to 30 Changed the way that large asteroids spawn forcing a min/max of 12 to be present in game at all times Fixed a bug where certain enemies would jitter around causing the player to also jitter Fixed a bug that would not allow the player to progress to the next chapter of the story mode Added several new enemy types Endless mode now spawns enemies at random intervals Asteroids no longer spawn from chapter 4 onward in the story mode
Removed a bug that would allow players to join mid-game Fixed a bug that caused the player to spawn with the incorrect amount of hull and shield Fixed a bug that caused the selected ship speed to not influence the player's ship Removed the speed modifier perk and increased each ships default speed modifiers Decreased the health of enemy ship 1 from 100 to 30 Changed the way that large asteroids spawn forcing a min/max of 12 to be present in game at all times Fixed a bug where certain enemies would jitter around causing the player to also jitter Fixed a bug that would not allow the player to progress to the next chapter of the story mode Added several new enemy types Endless mode now spawns enemies at random intervals Asteroids no longer spawn from chapter 4 onward in the story mode