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Steam News26 March 20263mo ago

Big Development Update...

While we haven't had much feedback for the release, we have had some. For the feedback received we have listed to what has been said.

Full notes

Full Redshaw Valley update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Maps
  • Gameplay
changedCurrently, when travelling between locations, the player leaves the location and appears on a world map and on that map the player would go from one location to the next.
changedStay tuned for more information on this but check out the preview of a location just after you have walked off the beach.

While we haven't had much feedback for the release, we have had some.

For the feedback received we have listed to what has been said. As a result, we are working very hard to change a very important part of the games mechanics...travelling.

Currently, when travelling between locations, the player leaves the location and appears on a world map and on that map the player would go from one location to the next.

This was seen as boring and very unrealistic.

Because of this, we have worked hard to "bridge" the gap in this and started reworking how you travel around.

Stay tuned for more information on this but check out the preview of a location just after you have walked off the beach.

Other Mechanics being worked on is the battle mechanic and how battles play out, but more to come on that shortly.

Source

Steam News / 26 March 2026

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