Full notes
Full Redout 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
- Performance
- Balance
Redout 2 1.2.0 - Patch Notes
It’s finally time to showcase our first DLC for Redout 2, featuring a complete new location: Caribbean Dam! This environment comes with three reversible tracks and their boss version, exclusive aesthetic components and the dolphin-like experience you never knew you wanted to try in Redout!
Watch our latest trailer here!
Here’s a juicy list of everything included in this patch:
NEW FEATURES
Added the ability to choose lap count for all races in private multiplayer sessions
Added Quick Restart option to Time Attack races
Added a new widget to display the music track played during races
GENERAL
100+ aesthetic rewards have now been unlocked
Fixed an issue with players sometimes clipping through the tracks on Tartarus
Fixed the naming of rewards being misleading after the completion of a race
Fixed players being kicked out from groups during multiplayer races
Fixed instances where assisted controls are not behaving correctly on reverse tracks
Fixed an exploit where AI ships crash immediately on Cloud Ocean - Mistral Reverse
Additional performance optimizations
Fixed instances where achievements were not unlocking for:
Fashion Racer
Try them all
Sweats Profusely
Grand Slam
GAMEPLAY
Improvements to track design and signage on parts of Tartarus
Time Attack and Speed times further refined in the campaign to be more accessible
UI
Added a new UI element in track select that indicates the length of track the player is about to race in (Short, Medium, Long, Extra Long)
Additional UI and UX improvements to the Photo Mode feature set
The campaign rewards UI now displays what team each reward is for
Added new effects when your craft is affected by environmental temperatures
Added option to disable Kinetic lines in the Options
KNOWN ISSUES
Asera power unit has moved backwards
There is a chance that timers will display “.000” incorrectly in certain circumstances
Extremely rare chance to crash when client joins a multiplayer game whilst the map changes
Some track segments when inactive sometimes show no lighting instead of glowing red
In some multiplayer situations gravity will act strangely in Marianna and Caribbean Dam
Some event descriptions in the Caribbean Dam campaign don't match their content
Tree LODs can sometimes clip inside the track
Source
Changelog.gg summarizes and formats this update. How we read updates.
