Full notes
Full Redout 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
About Difficulty
Redout 2 is not meant to be an easy game. The skill ceiling is high by design and we want players to feel challenged. At the same time, we also have a series of Auto Calibration systems so casual players can enjoy the game as well.
With that said, Redout 2 launched with a steeper level of difficulty than we had intended and below in patch 1.0.4 are some changes to help make that better.
Tutorial
Boosting thresholds have been adjusted for Silver and Bronze in the Rookie Academy.
General
Various tweaks have been made depending on the level of difficulty for each player. This does not affect Master or Nightmare difficulty.
Fixed the Auto Calibration Threshold difficulty assigned for each player depending on their race results.
Source
Changelog.gg summarizes and formats this update. How we read updates.
