What changed
0 fixes0 additions2 changes0 removals
changedpatch 0.2.0: bug fixes & improvements
changedcontrols - improved keyboard and controller support — the following should now work: · opening and closing all menus · text advance · selecting and confirming choices · autoplay and skip (for previously read sections) · toggling the UI · in-game menu can now be closed with ESC or RMD · text advance via mouse click fixed in all areas of the screen - known limitation: keyboard/controller submit in the title menu, in-game menu and save/load menu is not yet fully supported — a follow-up patch is planned story & choices - fixed a softlock triggered by the "if you insist" choice - fixed a few typos save & load - fixed a bug where the save menu would behave like the load menu after loading a game, making it impossible to save ui & feedback - autoplay segments now show an info notification when they start audio - BGM tracks now loop correctly and no longer stop during longer scenes - fixed missing voice lines visuals - fixed a text flicker during the transition from the last scene to the epilogue found a bug or have feedback? join us on discord and let us know — it helps us fix things faster! discord.gg/2RcKWTdHmS
REDLINE — Strings of Fate changes
changedpatch 0.2.0: bug fixes & improvements
changedcontrols - improved keyboard and controller support — the following should now work: · opening and closing all menus · text advance · selecting and confirming choices · autoplay and skip (for previously read sections) · toggling the UI · in-game menu can now be closed with ESC or RMD · text advance via mouse click fixed in all areas of the screen - known limitation: keyboard/controller submit in the title menu, in-game menu and save/load menu is not yet fully supported — a follow-up patch is planned story & choices - fixed a softlock triggered by the "if you insist" choice - fixed a few typos save & load - fixed a bug where the save menu would behave like the load menu after loading a game, making it impossible to save ui & feedback - autoplay segments now show an info notification when they start audio - BGM tracks now loop correctly and no longer stop during longer scenes - fixed missing voice lines visuals - fixed a text flicker during the transition from the last scene to the epilogue found a bug or have feedback? join us on discord and let us know — it helps us fix things faster! discord.gg/2RcKWTdHmS
patch 0.2.0: bug fixes & improvements
controls - improved keyboard and controller support — the following should now work: · opening and closing all menus · text advance · selecting and confirming choices · autoplay and skip (for previously read sections) · toggling the UI · in-game menu can now be closed with ESC or RMD · text advance via mouse click fixed in all areas of the screen - known limitation: keyboard/controller submit in the title menu, in-game menu and save/load menu is not yet fully supported — a follow-up patch is planned story & choices - fixed a softlock triggered by the "if you insist" choice - fixed a few typos save & load - fixed a bug where the save menu would behave like the load menu after loading a game, making it impossible to save ui & feedback - autoplay segments now show an info notification when they start audio - BGM tracks now loop correctly and no longer stop during longer scenes - fixed missing voice lines visuals - fixed a text flicker during the transition from the last scene to the epilogue found a bug or have feedback? join us on discord and let us know — it helps us fix things faster! discord.gg/2RcKWTdHmS