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Steam News6 June 202628d ago

Demo Patch 0.2.0: Bug Fixes & Improvements

patch 0.2.0: bug fixes & improvements controls - improved keyboard and controller support — the following should now work: · opening and closing all menus · text advance · selecting and confirming choices · autoplay and

Full notes

Full REDLINE — Strings of Fate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedpatch 0.2.0: bug fixes & improvements
changedcontrols - improved keyboard and controller support — the following should now work: · opening and closing all menus · text advance · selecting and confirming choices · autoplay and skip (for previously read sections) · toggling the UI · in-game menu can now be closed with ESC or RMD · text advance via mouse click fixed in all areas of the screen - known limitation: keyboard/controller submit in the title menu, in-game menu and save/load menu is not yet fully supported — a follow-up patch is planned story & choices - fixed a softlock triggered by the "if you insist" choice - fixed a few typos save & load - fixed a bug where the save menu would behave like the load menu after loading a game, making it impossible to save ui & feedback - autoplay segments now show an info notification when they start audio - BGM tracks now loop correctly and no longer stop during longer scenes - fixed missing voice lines visuals - fixed a text flicker during the transition from the last scene to the epilogue found a bug or have feedback? join us on discord and let us know — it helps us fix things faster! discord.gg/2RcKWTdHmS

REDLINE — Strings of Fate changes

changedpatch 0.2.0: bug fixes & improvements
changedcontrols - improved keyboard and controller support — the following should now work: · opening and closing all menus · text advance · selecting and confirming choices · autoplay and skip (for previously read sections) · toggling the UI · in-game menu can now be closed with ESC or RMD · text advance via mouse click fixed in all areas of the screen - known limitation: keyboard/controller submit in the title menu, in-game menu and save/load menu is not yet fully supported — a follow-up patch is planned story & choices - fixed a softlock triggered by the "if you insist" choice - fixed a few typos save & load - fixed a bug where the save menu would behave like the load menu after loading a game, making it impossible to save ui & feedback - autoplay segments now show an info notification when they start audio - BGM tracks now loop correctly and no longer stop during longer scenes - fixed missing voice lines visuals - fixed a text flicker during the transition from the last scene to the epilogue found a bug or have feedback? join us on discord and let us know — it helps us fix things faster! discord.gg/2RcKWTdHmS

patch 0.2.0: bug fixes & improvements

controls - improved keyboard and controller support — the following should now work: · opening and closing all menus · text advance · selecting and confirming choices · autoplay and skip (for previously read sections) · toggling the UI · in-game menu can now be closed with ESC or RMD · text advance via mouse click fixed in all areas of the screen - known limitation: keyboard/controller submit in the title menu, in-game menu and save/load menu is not yet fully supported — a follow-up patch is planned story & choices - fixed a softlock triggered by the "if you insist" choice - fixed a few typos save & load - fixed a bug where the save menu would behave like the load menu after loading a game, making it impossible to save ui & feedback - autoplay segments now show an info notification when they start audio - BGM tracks now loop correctly and no longer stop during longer scenes - fixed missing voice lines visuals - fixed a text flicker during the transition from the last scene to the epilogue found a bug or have feedback? join us on discord and let us know — it helps us fix things faster! discord.gg/2RcKWTdHmS

Source

Steam News / 6 June 2026

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