Full notes
Full Redie update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
General
Increased time limit of masteries in early levels
Hallway
Added another hallway
Added one more enemy
Peek
Added a door to the bottom part
Added a secondary way
Added two more enemies
Changed weapon of last enemy to a knife
Storage
Removed last enemy
Moved first explosive barrel to a more useful location
Restaurant
Added a destructible wall in the garden
Added a room in the back
Repositioned enemies in the first room
Breakout
Shortened the level a little bit
Switched weapon of second shield guy to a knife
Removed two enemies
Source
Changelog.gg summarizes and formats this update. How we read updates.
