HomeGamesUpdatesPricingMethodology
Steam News29 November 20205y ago

Patch 1.0.1

User Interface Mouse can be used in menu and pause Now the position of the box is marked with a beacon Reworked skill leveling window Gameplay New skill "Engineering", which allows you to pump the characteristics of wea

Full notes

Full RedEx update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
changedUser Interface
addedMouse can be used in menu and pause
changedReworked skill leveling window
changedGameplay
addedNew skill "Engineering", which allows you to pump the characteristics of weapons and turrets
changedReworked some perks, now they are more important for comfortable gameplay

User Interface

  • Mouse can be used in menu and pause

  • Now the position of the box is marked with a beacon

  • Reworked skill leveling window

Gameplay

  • New skill "Engineering", which allows you to pump the characteristics of weapons and turrets

  • Reworked some perks, now they are more important for comfortable gameplay

  • Added platform jumping mechanic. The game now supports full WASD control

  • Cut out the regeneration of armor, increased the regeneration of health, and now its speed is affected by the skill "Strength"

  • The maximum points of armor is now more dependent on the skill "Mastery"

  • Added cooldown for registering enemy bullet damage (cooldown does not apply to shotguns)

  • The difficulty of enemies grows with the wave

Source

Steam News / 29 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.