Full notes
Full Redemption: Eternal Quest update
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What changed
- UI and audio
This version focuses mostly on balance issues, tweaks and bug fixes reported by dozens of great Steam users. I hope this version will bring even more enjoyment for everyone! - NEW! Added 20 new possible events to the Main Guild screen. - TWEAK: Adjusted the rate of Hireling rotation slightly up and adjusted the pact costs of experienced Hireling warriors up 15-25% across the board to account for their generally higher stats and make it more attractive sometimes to train and keep your own guys. - TWEAK: Adjusted the engine, especially treasure, to "scale" better as your warriors advance in the game. This way you won't slowly go broke as their contract demands increase, as could happen occasionally. - TWEAK: "Easy" level quests with lower Danger now don't ever have 3 creatures in a Combat, just 1-2 to make the Easy Quest more fair. - TWEAK: Now you can make a full Pact offer to a warrior at any time, not just when they're at 1 Year remaining like the previous version. - TWEAK: Adjusted Training a bit more attractive by lowering the time it takes to finish training a warrior in a discipline, now usually a range from 2-6 Seasons, down from 5-10. - TWEAK: On the Training screen, when you click on a Warrior, their stats are displayed on the side of the screen now so you can have more info to make Training decisions. - TWEAK: Eliminated the event where the warrior suddenly voids their remaining contract - too many balance issues with it. - FIX: Generated characters height/weight is more proportional now. No more 6'8 characters that weigh 100 lbs. - FIX: Added mouseover tips on the Admin screen for each stat that gives you a rough idea what each one does. The Help button on the opening Recruitment screen still details these as well. - FIX: Fixed an issue that still charged you for remaining contracts in Hardcore mode when releasing a warrior even though he's dead. - FIX: Fixed an issue with starting game year limit selections (25, 50 years, etc) not being saved and loaded properly.
Source
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