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Full Redemption update
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Repeated intro
Hello, players! Below is what we have updated as of January 17th, 2017.
- Characters A. Required experience value for each level has been modified. B. Growth status value for each level has been modified. C. Gerald Palm and Esther Labin are temporarily unable to play because of bug.
- Skills A. Each character's skills have been partially modified. B. Skill level increase according to character level. - Percent damage, fixed damage, mana cost will be changed when skill level increases. C. Name, tool tip, icon for current skills have been modified. * Dean Burnstein - Skill "Dancing Fever" is renamed to "Climb Birdkick". * Master Jeno - Skill "Finish Energy Ball" is renamed to "Energy Force". * Anais Biren - Skill "Flying Assault" is renamed to "Blitz Cut". - Skill "High Ten" is renamed to "Invisible Sword Dance". * Clare Voile - Skill "Lightening Slash" is renamed to "Upper Slash". * Kelly Myreth - Skill "Ice Bazooka" is renamed to "Missile Bazooka". * Roy Kamou - Skill "Fire Zone" is renamed to "Fire Earthquake". - Skill "Flame Thrower" is renamed to "Explosion Shield".
- Items A. Item rank system has been added. - Item rank is classified to Normal, Magic, Rare, and Unique. B. Obtained items will be changed to Magic rank. - Some of the items will be removed or not drop anymore. C. New items are added on NPC sales. - Item that can be equipped by Lv.1 ~ Lv.25 will be on sale. D. Health and mana potions' restore rate, cool down time, and purchase price have been modified. E. Obtain route for each items have been modified. - Armors can be obtained by defeating normal or higher class monsters. - Accessories can be obtained by defeating elite or higher class monsters. - Weapons can be obtained by defeating boss monsters or as a reward for clearing a dungeon.
- Dungeons A. Monster classes for the dungeon monsters have been added. - Elite and Named classes have been added. B. Monsters from each dungeon have been modified. C. The number of monsters from each dungeon has been increased. - Number of monsters will be different regarding to the difficulty of dungeon. D. Dungeon monsters' names have been changed. F. The basic sequence of dungeons has been modified. - The player had to clear all the dungeons' "Normal" difficulty to open "Hard" difficulty, but now the player can open "Hard" difficulty for each dungeon clearing its "Normal" difficulty. - Player can only proceed to next dungeon after clearing the "Hard" difficulty, and can open "Master" difficulty. G. "Challenge" mode for dungeons is currently unavailable. - It is unable to enter because of a temporary bug. If you have any questions, concerns or feedbacks, please do not hesitate to let us know. Thank you for your support. -Team Redemption
What changed
1 fix0 additions0 changes0 removals
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fixedHello, players! Below is what we have updated as of January 17th, 2017. 1. Characters A. Required experience value for each level has been modified. B. Growth status value for each level has been modified. C. Gerald Palm and Esther Labin are temporarily unable to play because of bug. 2. Skills A. Each character's skills have been partially modified. B. Skill level increase according to character level. - Percent damage, fixed damage, mana cost will be changed when skill level increases. C. Name, tool tip, icon for current skills have been modified. * Dean Burnstein - Skill "Dancing Fever" is renamed to "Climb Birdkick". * Master Jeno - Skill "Finish Energy Ball" is renamed to "Energy Force". * Anais Biren - Skill "Flying Assault" is renamed to "Blitz Cut". - Skill "High Ten" is renamed to "Invisible Sword Dance". * Clare Voile - Skill "Lightening Slash" is renamed to "Upper Slash". * Kelly Myreth - Skill "Ice Bazooka" is renamed to "Missile Bazooka". * Roy Kamou - Skill "Fire Zone" is renamed to "Fire Earthquake". - Skill "Flame Thrower" is renamed to "Explosion Shield". 3. Items A. Item rank system has been added. - Item rank is classified to Normal, Magic, Rare, and Unique. B. Obtained items will be changed to Magic rank. - Some of the items will be removed or not drop anymore. C. New items are added on NPC sales. - Item that can be equipped by Lv.1 ~ Lv.25 will be on sale. D. Health and mana potions' restore rate, cool down time, and purchase price have been modified. E. Obtain route for each items have been modified. - Armors can be obtained by defeating normal or higher class monsters. - Accessories can be obtained by defeating elite or higher class monsters. - Weapons can be obtained by defeating boss monsters or as a reward for clearing a dungeon. 4. Dungeons A. Monster classes for the dungeon monsters have been added. - Elite and Named classes have been added. B. Monsters from each dungeon have been modified. C. The number of monsters from each dungeon has been increased. - Number of monsters will be different regarding to the difficulty of dungeon. D. Dungeon monsters' names have been changed. F. The basic sequence of dungeons has been modified. - The player had to clear all the dungeons' "Normal" difficulty to open "Hard" difficulty, but now the player can open "Hard" difficulty for each dungeon clearing its "Normal" difficulty. - Player can only proceed to next dungeon after clearing the "Hard" difficulty, and can open "Master" difficulty. G. "Challenge" mode for dungeons is currently unavailable. - It is unable to enter because of a temporary bug. If you have any questions, concerns or feedbacks, please do not hesitate to let us know. Thank you for your support. -Team Redemption
Source
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