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Steam News24 May 20233y ago

Build 0.51 Update

This update changes the following: Optimized Text Rendering - This should significantly improve the framerate, especially on AMD cards. Going from hundreds of render calls to usually less than 10.

Full notes

Full Redeemart: A Convenient Apocalypse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
changedOptimized Text Rendering - This should significantly improve the framerate, especially on AMD cards. Going from hundreds of render calls to usually less than 10.
changedResolves slight flicker on NPC flames when switching from looking at a shelf to the top-down view.
changedImproved interact logic by no longer forcing you to point the player at the interactable.
addedAdded control options to disable rumble or disable rumble triggers.
removedMoved interact UI prompts to the top of the screen so they no longer overlap with subtitles.
addedAdded sound effect priorities. This should ensure more important sound effects play instead of less important ones like footsteps.

Redeemart: A Convenient Apocalypse changes

changedOptimized Text Rendering - This should significantly improve the framerate, especially on AMD cards. Going from hundreds of render calls to usually less than 10.
changedResolves slight flicker on NPC flames when switching from looking at a shelf to the top-down view.
changedImproved interact logic by no longer forcing you to point the player at the interactable.
addedAdded control options to disable rumble or disable rumble triggers.
removedMoved interact UI prompts to the top of the screen so they no longer overlap with subtitles.

This update changes the following:

  • Optimized Text Rendering - This should significantly improve the framerate, especially on AMD cards. Going from hundreds of render calls to usually less than 10.

  • Resolves slight flicker on NPC flames when switching from looking at a shelf to the top-down view.

  • Improved interact logic by no longer forcing you to point the player at the interactable.

  • Added control options to disable rumble or disable rumble triggers.

  • Moved interact UI prompts to the top of the screen so they no longer overlap with subtitles.

  • Added sound effect priorities. This should ensure more important sound effects play instead of less important ones like footsteps.

  • Fixed spatial audio. There was a bug where the spatial audio was playing in the wrong direction from the top-down view. This has been fixed.

  • Improved mouse controls in the brick section. Prior to this fix the mouse input could get locked and the view would rotate without moving the mouse.

  • Brick rotation issues. While playing through the brick sections over time bricks would begin to over-rotate when picked up. This has been resolved.

To see what updates are coming next check out the game's Trello board

And to be a part of the development, join the Discord.

Source

Steam News / 24 May 2023

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