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Steam News16 August 20241y ago

Red Silhouette Quick Fix #2

Fixed bug where Ivee's backpack wouldn't display in red zone. Locked camera degrees value for Y and Z to 0 to prevent camera tilt. Removed script that was causing error in intro scene.

Full notes

Full Red Silhouette update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedFixed bug where Ivee's backpack wouldn't display in red zone. Locked camera degrees value for Y and Z to 0 to prevent camera tilt. Removed script that was causing error in intro scene. Removed random garage door in intro before shadow fight and in endgame open world segment. M9 damage buffed from 14 to 20. P90 damage buffed from 10 to 13. VP70 burst damage buffed from 6 to 8. VP70 single shot damage buffed from 12 to 14. Vector short range damage buffed from 12 to 13. Vector long range damage buffed from 6 to 9. Glock damage buffed from 13 to 15. Ak5 fire time reduced from 0.2352 seconds to 0.19 seconds. Fixed bug where KSG shotgun was outputing same damage value as M870. Fixed missing floating platforms in red zone. Fixed missing texture in red zone. Fixed navigation issue in menu where sensitivity sliders were locked to 1 step per slider change.
M9 damage buffed1420M9 damage buffed increased, buffP90 damage buffed1013P90 damage buffed increased, buffVP70 burst damage buffed68VP70 burst damage buffed increased, buffVP70 single shot damage buffed1214VP70 single shot damage buffed increased, buff

Red Silhouette changes

fixedFixed bug where Ivee's backpack wouldn't display in red zone. Locked camera degrees value for Y and Z to 0 to prevent camera tilt. Removed script that was causing error in intro scene. Removed random garage door in intro before shadow fight and in endgame open world segment. M9 damage buffed from 14 to 20. P90 damage buffed from 10 to 13. VP70 burst damage buffed from 6 to 8. VP70 single shot damage buffed from 12 to 14. Vector short range damage buffed from 12 to 13. Vector long range damage buffed from 6 to 9. Glock damage buffed from 13 to 15. Ak5 fire time reduced from 0.2352 seconds to 0.19 seconds. Fixed bug where KSG shotgun was outputing same damage value as M870. Fixed missing floating platforms in red zone. Fixed missing texture in red zone. Fixed navigation issue in menu where sensitivity sliders were locked to 1 step per slider change.

Fixed bug where Ivee's backpack wouldn't display in red zone. Locked camera degrees value for Y and Z to 0 to prevent camera tilt. Removed script that was causing error in intro scene. Removed random garage door in intro before shadow fight and in endgame open world segment. M9 damage buffed from 14 to 20. P90 damage buffed from 10 to 13. VP70 burst damage buffed from 6 to 8. VP70 single shot damage buffed from 12 to 14. Vector short range damage buffed from 12 to 13. Vector long range damage buffed from 6 to 9. Glock damage buffed from 13 to 15. Ak5 fire time reduced from 0.2352 seconds to 0.19 seconds. Fixed bug where KSG shotgun was outputing same damage value as M870. Fixed missing floating platforms in red zone. Fixed missing texture in red zone. Fixed navigation issue in menu where sensitivity sliders were locked to 1 step per slider change.

Source

Steam News / 16 August 2024

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