In this update3
Full notes
Full Red Planet Rampage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Maps
- UI and audio
- Balance
- Gameplay
- Fixes
Red Planet Rampage changes
Howdy, pardner!
There’s a new and explosive update in town 🤠 Feel free to join the Discord server to discuss this update or look at sneak peeks for the next one! 😎
Grand Canyon
The Grand Canyon is a former military base turned dynamite (barrel) factory! Zoom across the map on conveyor belts, or watch your opponents' suprise as you flip the switch that makes them go in reverse and send them to meet their maker.
🧨 The BOOM-bardier 🧨
The BOOM-bardier launches sticky sticks of dynamite that you can detonate at will by pressing the zoom button. Place your dynamites strategically and make your enemies tremble!
🧱 The brick barrel 🧱
Presenting the BRICK BARREL! It shoots BRICKS that inherit your velocity, EXPLODE on hit and deal more damage the faster you move!
UI overhaul
We overhauled the UI with slightly more stylish buttons and backgrounds:
PS: Some menus may look a little odd on some screens at the moment.
Try weapon parts in the tutorial
We fixed a few bugs that plagued weapon switching, and you'll now be able to try any combination of weapon part that you want in the tutorial map.
Changelog
Features
New map: Grand Canyon
New barrel: The BOOM-bardier 🧨
New barrel: The BRICK barrel 🧱
Spray cans! 🎨
Added santa hats that will make a comeback next winter 🎅
Improvements
Fancier victory screen; now with animated outline! 🏆
Players should be more visible at distance now 🔭
Made fan particles look much more like wind (and fixed a few quirks) 🌬
Added wind particles for the skies as well!
Doubled the performance of the entire game by disabling superfluous cameras 😅
Improved performance of decals through GPU instantiation
Made menu buttons more fancy
Altered menu scene layout
Used the loading screen background for other UI elements as well
Added loading screen transition animation ⏲
Added lots of new crimes and tips
Gave the cowbots more texture 👔
Gave the healthbar more flair with more colors, animations and damage numbers 🏥
Made the damage popups for crits more impactful 💢
Overhauled scoreboards with CRT background and more sound effects
Added overheat sound for lawn mower 📯
Improved trash impact shockwave (it doesn't look quite as trashy anymore) 🗑
Added screen shake from explosions
Added weapon bobbing
Added more platforms and cover to The Pit
Added grafitti decals in various spots in the existing maps
Textured the shacks in Crater Town
Made spectator cam start out looking towards what killed you
Bug fixes
Fixed the oddly long-standing issue where firing the Big F**ing Lazur did not deduct ammo
Fixed decals being able to attach to various bullet hole decals
Fixed loading screen not appearing when joining a lobby
Fixed some issues related to switching weapons
Fixed AIs not yielding while leading 🔨
Fixed some glitches with the yield countdown
Fixed telescope sight persisting after death in spectator mode
Fixed several issues with sticky projectiles
Made it possible to jump off of explosive barrels
Increased maximum number of players in online matches back to 4 (whoops)
Prevented the loading screen from blocking level cards
Please report issues you find in the bug report discussion thread, it
Source
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