Full notes
Full Red Planet Rampage update
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What changed
- Server
- Gameplay
- UI and audio
- Balance
- Fixes
Howdy, pardner!
There’s a new update in town 🤠 Feel free to join the Discord server to discuss this update or look at sneak peeks for the next one! 😎
The new MacOs version has not been properly tested (as we don't have any mac users on the dev team), so please give us feedback if you experience any bugs!
Voice lines and SFXs
Each cowbot color now has its own voice, with responses to panshots, falling down in The Pit, being set on fire and landing a kill. Thanks to the voice actors who submitted their hilarious impressions in the contest at our launch party!
We have also added a lot more sound effects to the game for better immersion, the most notable being walking sounds that change based on what you are walking on (sand/wood/metal), and clicking noises when trying to shoot with no ammo.
Headshots
Hitting the head of an opposing cowbot now counts as a headshot with extra damage. This applies to most hitscan barrels, and any barrel with the telescope extension equipped.
Crosshairs
We also upgraded the crosshair, with new variations for different projectile types, including a very special hat crosshair. The crosshair will also adapt to other parts of your gun, like indicating no spread for guns with the telescope extension, or by increasing crosshair size for the enlarger extension.
We also added a hitmark which triggers anytime you cause someone damage, which is separate from just hitting someone directly.
Gun part improvements
The Pan
The pan extension got buffed with the ability to block explosion damage, allowing for much safer explosion jumps:
It also got a new interaction with leaping: Bunnyleap with the pan in the air, then stick it in the ground and crouch to enter a speedy slide:
The pan has also received some miscellaneous overhauls like being better at reflecting BFL laser beams and better pan skating jumps.
Tether
The tether body now works properly in online play, making it possible to unplug your opponents reliably to stop them from firing.
Rebindable keys
Keyboard players can now rebind their keys in the settings menu:
Support for gamepad rebinding will come later, along with a better UI.
Changelog
Features
Added voicelines with unique voices for each cowbot
Added UI for rebindable keyboard keys
Added headshots and critical hits for achieving headshots
Added a hitmark animation for anytime you deal damage
Added sound effects when walking on different surfaces
Added sound effects for soda cans
Added sound effects for trying to shoot with no ammo
Added new achievement for "The point&click adventure"-gun
Added MacOs support
Improvements
Improved crosshair hit animation
Improved synchronizing players when playing online. There is now far less jittering over bad connections.
Improved jumping when pan sliding
Balance changes
Buffed the Pan extension, giving it explosive resistance of aimed correctly. In addition pan sliding has been improved, and a "super slide" has been added. The blocking hitboxes have become slightly larger and thus better at blocking.
Bug fixes
Fixed an issue where bullet and explosion decals could stick to players and pan, allowing them to be moved around
Fixed an issue where players who watched the entire intro without pressing a button couldn't move when it ended
Fixed an issue where the tether plug could be unplugged for one player but
Source
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