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Steam News9 May 20251y ago

REDNIGHT BÊTA

Red Night enters Beta! Here are the additions in this new version: Smoke and fog system when pipes are hit by gunfire - Improved flashlights for the M4 and Glock - Ammo system: - Reloading causes you to lose any remaini

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Full RED NIGHT update

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What changed

0 fixes2 additions0 changes0 removals
  • Compatibility
  • UI and audio
addedRed Night enters Beta! Here are the additions in this new version:
addedSmoke and fog system when pipes are hit by gunfire - Improved flashlights for the M4 and Glock - Ammo system: - Reloading causes you to lose any remaining bullets in the magazine - A key lets you check your remaining magazines (Tess will tell you) - Ammo is now assigned to each weapon (M4 / Glock) - Improved glowstick torches - Added new corridors: house ↔ garage / basement ↔ basement, to prevent dead ends for the monster - Introduction improved and polished - New monster - Horde system - Flamethrower (attached under the M4) - Radial menu - Camera VFX - New basement - New voice lines from Tess - New audio effects - Controller vibration support - Explosives (Level 1 Finale) - Various additions - General optimizations and improvements - Numerous bug fixes (Huge thanks to the testers who helped eliminate bugs you'll never have to face!)

RED NIGHT changes

addedRed Night enters Beta! Here are the additions in this new version:
addedSmoke and fog system when pipes are hit by gunfire - Improved flashlights for the M4 and Glock - Ammo system: - Reloading causes you to lose any remaining bullets in the magazine - A key lets you check your remaining magazines (Tess will tell you) - Ammo is now assigned to each weapon (M4 / Glock) - Improved glowstick torches - Added new corridors: house ↔ garage / basement ↔ basement, to prevent dead ends for the monster - Introduction improved and polished - New monster - Horde system - Flamethrower (attached under the M4) - Radial menu - Camera VFX - New basement - New voice lines from Tess - New audio effects - Controller vibration support - Explosives (Level 1 Finale) - Various additions - General optimizations and improvements - Numerous bug fixes (Huge thanks to the testers who helped eliminate bugs you'll never have to face!)

Red Night enters Beta! Here are the additions in this new version:

  • Smoke and fog system when pipes are hit by gunfire - Improved flashlights for the M4 and Glock - Ammo system: - Reloading causes you to lose any remaining bullets in the magazine - A key lets you check your remaining magazines (Tess will tell you) - Ammo is now assigned to each weapon (M4 / Glock) - Improved glowstick torches - Added new corridors: house ↔ garage / basement ↔ basement, to prevent dead ends for the monster - Introduction improved and polished - New monster - Horde system - Flamethrower (attached under the M4) - Radial menu - Camera VFX - New basement - New voice lines from Tess - New audio effects - Controller vibration support - Explosives (Level 1 Finale) - Various additions - General optimizations and improvements - Numerous bug fixes (Huge thanks to the testers who helped eliminate bugs you'll never have to face!)

Coming in the next update: - Fully localized subtitle system (English, Spanish, German) - Level 1 Grand Finale and transition to Level 2 - Implementation of all player feedback

See you soon… and happy hunting!

Source

Steam News / 9 May 2025

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