Full notes
Full Red Moon: Survival update
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What changed
- Gameplay
- Balance
- Fixes
Red Moon: Survival changes
Changed Sleep System, now it is possible to set how many hours to sleep and allow sleeping during the day
Added Value to a wider list of items, such as Cloth, Bottle, Toolbox, etc. You can check the value when hovering an item in the inventory (Check the Trader area to sell/buy items)
Increased Loot chance rate (globally) please provide feedback
Increased Alcohol chance in WC's cabinets
Added Lighter chance when looting Kitchen Cabinets or White Shelve Cabinets
Added Loot to Zombies and Bandits
Decreased energy consumption in general
Decreased the number of enemies spawning while burning a Nest
Fixed 'Coins' not saving
Added a check to the inventory to clean up 'Empty' Slots (please give feedback)
PS: I understand that there are additional issues that have been reported, and that they are being addressed, but I wanted to provide an update as soon as possible, as I have received numerous reports regarding Loot and trader issues.
Thanks!
Source
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