Full notes
Full Red Measures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
Patch note 1.01
Fixed player "sticking" to walls and objects
Fixed the appearance of the cursor when starting the game
Fixed a bug where weapons passed through objects
Fixed door colliders
Fixed table colliders
Fixed zombie colliders
Fixed a bug where the gate animation could play twice
Fixed a bug where post-processing effects might not be displayed
Fixed a bug where zombies could pass through objects
Fixed a bug where levels could be generated incorrectly
Fixed a bug where the model of a fluorescent lamp was displayed incorrectly
Added brightness setting
Changed starting location
Added ammo pickup sound
Added sound when interacting with a closed door
Added hint for interaction
Revolver damage increased from 70 to 120
Zombie damage increased from 15 to 17
Source
Changelog.gg summarizes and formats this update. How we read updates.
