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Steam News13 June 20215y ago

Patch note 1.01

Patch note 1.01 Fixed player "sticking" to walls and objects Fixed the appearance of the cursor when starting the game Fixed a bug where weapons passed through objects Fixed door colliders Fixed table colliders Fixed zo

Full notes

Full Red Measures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes4 additions3 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedPatch note 1.01Fixed player "sticking" to walls and objects
fixedPatch note 1.01Fixed the appearance of the cursor when starting the game
fixedPatch note 1.01Fixed a bug where weapons passed through objects
fixedPatch note 1.01Fixed door colliders
fixedPatch note 1.01Fixed table colliders
fixedPatch note 1.01Fixed zombie colliders
Revolver damage70120Revolver damage increased, buffZombie damage1517Zombie damage increased, buff

Patch note 1.01

  • Fixed player "sticking" to walls and objects

  • Fixed the appearance of the cursor when starting the game

  • Fixed a bug where weapons passed through objects

  • Fixed door colliders

  • Fixed table colliders

  • Fixed zombie colliders

  • Fixed a bug where the gate animation could play twice

  • Fixed a bug where post-processing effects might not be displayed

  • Fixed a bug where zombies could pass through objects

  • Fixed a bug where levels could be generated incorrectly

  • Fixed a bug where the model of a fluorescent lamp was displayed incorrectly

  • Added brightness setting

  • Changed starting location

  • Added ammo pickup sound

  • Added sound when interacting with a closed door

  • Added hint for interaction

  • Revolver damage increased from 70 to 120

  • Zombie damage increased from 15 to 17

Source

Steam News / 13 June 2021

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