Full notes
Full Red Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Today we fixed attachment related bugs and added firing modes
What changed
3 fixes1 addition1 change0 removals
- Gameplay
- Fixes
fixedHello! Today we fixed attachment related bugs and added firing modes
added⭕ Added firing modes. Default key is X, but easily rebindable in the settings.
fixed⭕ Fixed Different random heights for scopes (We hope for good)
fixed⭕ Fixed bug where you couldn't teleport to RnD Facility Entrance after defeating Meso Tank
changed⭕ Minor fixes and improvements
Red Light changes
fixedHello! Today we fixed attachment related bugs and added firing modes
added⭕ Added firing modes. Default key is X, but easily rebindable in the settings.
fixed⭕ Fixed Different random heights for scopes (We hope for good)
fixed⭕ Fixed bug where you couldn't teleport to RnD Facility Entrance after defeating Meso Tank
changed⭕ Minor fixes and improvements
🗒️ Changelog
⭕ Added firing modes. Default key is X, but easily rebindable in the settings.
⭕ Fixed Different random heights for scopes (We hope for good)
⭕ Fixed bug where you couldn't teleport to RnD Facility Entrance after defeating Meso Tank
⭕ Minor fixes and improvements
Thank you for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
