Full notes
Full Red Genie: An Eidola Tale update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello all! I made an update for this year and before summer fully arrives! Here's the list of notes based on things players brought to my attention!
What changed
- Balance
- Gameplay
- Performance
Red Genie: An Eidola Tale changes
Some weapons have had their stats adjusted to improve usability - Ambience has been made louder in many areas to ensure they can be heard - Some enemies have had their stats adjusted to polish balance
The changes are small but ripple through the game in large ways. I find it hard to make massive changes, or add anything to the story or game world because I believe this game is, in my eyes, complete. I think this experience is right where it should be, a fun and digestible RPG that doesn't overstay its welcome.
If there are any bugs or crashes, or there are any issues that you wish to bring to my attention, I am more than happy to hear and try to fix them up! But above all, if you enjoyed this game, please let me know that as well.
-Officer DaMickey
Source
Changelog.gg summarizes and formats this update. How we read updates.
