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Steam News13 July 20187y ago

Patch #1, #2 and 3 Summary

Hello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report.

Full notes

Full Red Faction Guerrilla Re-Mars-tered update

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Hello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report. Here is a summary of the changelogs so far:

What changed

3 fixes0 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
changedHello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report. Here is a summary of the changelogs so far:
fixedPatch #1Fixed crash in rendering code (mainly when causing bigger explosions) - Fixed: Refresh rate should be correctly shown in options menu - Fixed: cheats should correctly be unlocked - Game can now run faster than ~120 fps, depending on hardware - Overlapped kill messages fixed - MP teleporting should at least be greatly reduced - Button prompts had broken trailing characters in some languages
fixedPatch #2MP Teleporting should be fixed now - MP Next Game Button shows up after a match if you play without party - More diagnostic logging in order to find the cause of some of the crashes
fixedPatch #3Multiplayer teleport bug should be fixed entirely now -Fixed a number of different crash cases -Fixed a problem with some controllers working unreliably under certain circumstances -Game shutdown is faster now -Added a "NEXT GAME" option to matchmaking -Added an option to disable camera shake -Added options to hide the different controller APIs (XInput, DInput, Steam Controller) -Added missing names to the credits -Added text to the title screen, indicating the currently active controls configuration

Red Faction Guerrilla Re-Mars-tered changes

changedHello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report. Here is a summary of the changelogs so far:
fixedFixed crash in rendering code (mainly when causing bigger explosions) - Fixed: Refresh rate should be correctly shown in options menu - Fixed: cheats should correctly be unlocked - Game can now run faster than ~120 fps, depending on hardware - Overlapped kill messages fixed - MP teleporting should at least be greatly reduced - Button prompts had broken trailing characters in some languages
fixedMP Teleporting should be fixed now - MP Next Game Button shows up after a match if you play without party - More diagnostic logging in order to find the cause of some of the crashes
fixedMultiplayer teleport bug should be fixed entirely now -Fixed a number of different crash cases -Fixed a problem with some controllers working unreliably under certain circumstances -Game shutdown is faster now -Added a "NEXT GAME" option to matchmaking -Added an option to disable camera shake -Added options to hide the different controller APIs (XInput, DInput, Steam Controller) -Added missing names to the credits -Added text to the title screen, indicating the currently active controls configuration

Patch #1

  • Fixed crash in rendering code (mainly when causing bigger explosions) - FixedRefresh rate should be correctly shown in options menu - Fixed: cheats should correctly be unlocked - Game can now run faster than ~120 fps, depending on hardware - Overlapped kill messages fixed - MP teleporting should at least be greatly reduced - Button prompts had broken trailing characters in some languages

Patch #2

  • MP Teleporting should be fixed now - MP Next Game Button shows up after a match if you play without party - More diagnostic logging in order to find the cause of some of the crashes

Patch #3

-Multiplayer teleport bug should be fixed entirely now -Fixed a number of different crash cases -Fixed a problem with some controllers working unreliably under certain circumstances -Game shutdown is faster now -Added a "NEXT GAME" option to matchmaking -Added an option to disable camera shake -Added options to hide the different controller APIs (XInput, DInput, Steam Controller) -Added missing names to the credits -Added text to the title screen, indicating the currently active controls configuration

Source

Steam News / 13 July 2018

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