Hello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report.
Full notes
Full Red Faction Guerrilla Re-Mars-tered update
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Repeated intro
Hello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report. Here is a summary of the changelogs so far:
What changed
3 fixes0 additions1 change0 removals
Gameplay
UI and audio
Performance
changedHello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report. Here is a summary of the changelogs so far:
fixedPatch #1Fixed crash in rendering code (mainly when causing bigger explosions) - Fixed: Refresh rate should be correctly shown in options menu - Fixed: cheats should correctly be unlocked - Game can now run faster than ~120 fps, depending on hardware - Overlapped kill messages fixed - MP teleporting should at least be greatly reduced - Button prompts had broken trailing characters in some languages
fixedPatch #2MP Teleporting should be fixed now - MP Next Game Button shows up after a match if you play without party - More diagnostic logging in order to find the cause of some of the crashes
fixedPatch #3Multiplayer teleport bug should be fixed entirely now -Fixed a number of different crash cases -Fixed a problem with some controllers working unreliably under certain circumstances -Game shutdown is faster now -Added a "NEXT GAME" option to matchmaking -Added an option to disable camera shake -Added options to hide the different controller APIs (XInput, DInput, Steam Controller) -Added missing names to the credits -Added text to the title screen, indicating the currently active controls configuration
Red Faction Guerrilla Re-Mars-tered changes
changedHello, Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report. Here is a summary of the changelogs so far:
fixedFixed crash in rendering code (mainly when causing bigger explosions) - Fixed: Refresh rate should be correctly shown in options menu - Fixed: cheats should correctly be unlocked - Game can now run faster than ~120 fps, depending on hardware - Overlapped kill messages fixed - MP teleporting should at least be greatly reduced - Button prompts had broken trailing characters in some languages
fixedMP Teleporting should be fixed now - MP Next Game Button shows up after a match if you play without party - More diagnostic logging in order to find the cause of some of the crashes
fixedMultiplayer teleport bug should be fixed entirely now -Fixed a number of different crash cases -Fixed a problem with some controllers working unreliably under certain circumstances -Game shutdown is faster now -Added a "NEXT GAME" option to matchmaking -Added an option to disable camera shake -Added options to hide the different controller APIs (XInput, DInput, Steam Controller) -Added missing names to the credits -Added text to the title screen, indicating the currently active controls configuration
Patch #1
AdjustedFixed crash in rendering code (mainly when causing bigger explosions) - FixedRefresh rate should be correctly shown in options menu - Fixed: cheats should correctly be unlocked - Game can now run faster than ~120 fps, depending on hardware - Overlapped kill messages fixed - MP teleporting should at least be greatly reduced - Button prompts had broken trailing characters in some languages
Patch #2
MP Teleporting should be fixed now - MP Next Game Button shows up after a match if you play without party - More diagnostic logging in order to find the cause of some of the crashes
Patch #3
-Multiplayer teleport bug should be fixed entirely now -Fixed a number of different crash cases -Fixed a problem with some controllers working unreliably under certain circumstances -Game shutdown is faster now -Added a "NEXT GAME" option to matchmaking -Added an option to disable camera shake -Added options to hide the different controller APIs (XInput, DInput, Steam Controller) -Added missing names to the credits -Added text to the title screen, indicating the currently active controls configuration