Full notes
Full RED CUBE VR update
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Repeated intro
Hey. This is first post about in-game content and today I would like to tell you about different menu interactions in RedCube game. ːsteamhappyː For this game we designed controller model, which looks similar to original HTC Vive controllers, but have unique metal style with interactive glowing logo, which changes intensity on touch: At first launch you will get special language circles to select default game language (Later you will be able to change it in game settings). There are now 10 supported languages: English, French, Italian, German, Spanish, Japanese, Korean, Chinese, Polish and Russian.
What changed
- UI and audio
- Fixes
- Gameplay
If you already have default language selected - you will see in-game menu parented to your controller. You can navigate by swiping your finger in circular direction and pressing buttons by clicking on touchpad
As I mentioned before - you can change languages later in game menu. Also control music by switching toggle.
We also prepared News category - where you will find info about current and older game builds, release notes, whats being added or fixed
In menu location (we call it The Void), you will find flying 3D RedCube logo that on controller touch - unfolds itself to Level Selection structure (Talked about it in previous post "Red Cube VR Overview/Roadmap" ). All levels are located in special holes in that structure. There are 3 types of levels: Unlocked (ready to play), Locked (you need to complete other levels to unlock them) and Under Construction (will be added in next updates)
You can run levels by touching them and pressing trigger button on controller
For people who wants to play in Standing or Seating mode (Thanks for @MarcusC for contacting us on Steam Community Hub forum) - I have added teleport for navigation.
In next post I will tell you more about bonus abilities and weapons :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
