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Steam News12 February 20264mo ago

10 Year Anniversary! - Version 1.1.2 Update & Development Roadmap

10 Year Anniversary Hello, friends! Today marks 10 years since Recursion Deluxe was first released on Steam! This will be the first update of many aimed at cleaning up and maintaining the game via more frequent patches.

Full notes

Full Recursion Deluxe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes9 additions5 changes0 removals
  • Security
  • Gameplay
  • Events
  • Fixes
  • Maps
  • Workshop
fixedPatch NotesUpdated Unity Game Engine to the latest version This fixed a vulnerability introduced by the version of Unity we used in the previous update
addedPatch NotesImplemented in-game level editor preview Bee Creative achievement can now be obtained! This preview version of the editor is still missing a lot of features which we hope to address over time.
addedPatch NotesReplaced old input system Using Unity's new Input System, we're able to support more gamepads and devices than ever before
addedPatch NotesAdded 5 new hidden statue rooms, each with their own challenge level Warning: These levels are very difficult!
changedPatch NotesImproved visual fidelity with particle effects and animations for various objects
fixedPatch NotesAs always, if you find any issues in this update, do not hesitate to reach out and let us know. We'll try to get it fixed as soon as possible!

10 Year Anniversary

Hello, friends!

Today marks 10 years since Recursion Deluxe was first released on Steam! This will be the first update of many aimed at cleaning up and maintaining the game via more frequent patches. More information in the Development Roadmap section below, but first: the patch notes.

Patch Notes

  • Updated Unity Game Engine to the latest version

    • This fixed a vulnerability introduced by the version of Unity we used in the previous update

  • Completely rewrote the mod loading system

    • Default assets are now embedded in the game, allowing the game to run where file system access is more restricted and preventing missing asset files from crashing the game.

  • Implemented in-game level editor preview

    • Bee Creative achievement can now be obtained!

    • This preview version of the editor is still missing a lot of features which we hope to address over time.

  • Replaced old input system

    • Using Unity's new Input System, we're able to support more gamepads and devices than ever before

  • Added 5 new hidden statue rooms, each with their own challenge level

    • Warning: These levels are very difficult!

  • Improved visual fidelity with particle effects and animations for various objects

  • Replaced "More Levels" screen with save slots linked to the in-game editor preview

As always, if you find any issues in this update, do not hesitate to reach out and let us know. We'll try to get it fixed as soon as possible!

Level Editor (Alpha)

We've been working on an in-game editor to allow players to create and play custom levels. While it's not yet up to speed with a lot of the features we use in the official stages, it is functional enough to mess around with and, most importantly, earn that elusive 'Bee Creative' achievement.

As part of our ongoing efforts to support the game, we plan to improve on this editor over time and add Workshop support for sharing mods and levels. If anyone is curious about the actual editor and workflow we use to make levels, let us know - maybe we can write up a tutorial.

Development Roadmap

As we were going through all the features we wanted to add - some of which we touched on in the previous update - we realized that a lot of them would drastically change the identity of the game and how it works.

To pull off some of the things we have planned, a lot of the core systems would need a complete rewrite, and for a precision platformer like Recursion Deluxe, that could affect the way the character handles, and thus invalidate a lot of the level design we've already done.

As gamers ourselves, we know how disappointing it can be to return to a beloved game and find it changed beyond recognition. At the same time, we're also aware that some of the ideas we proposed and promises we made may have been things you've been looking forward to.

Ultimately we decided that the best course of action moving forward is this:

  1. Add new content to Recursion Deluxe using systems and mechanics we currently have

  2. Begin development on a brand new game from the ground up incorporating the new ideas

What this means is Recursion Deluxe will still get the following updates:

  • New levels, including World 5 and multiple challenge levels

  • New achievements centered around the new levels

  • In-game editor workflow improvements for casual level designers

  • Third-party editor support for more advanced creators and modders

  • User-generated content sharing via Steam Workshop

  • Steam Deck support

While

Source

Steam News / 12 February 2026

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