Full notes
Full RECONNECT - The Heart of Darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Balance
- Fixes
- Performance
RECONNECT - The Heart of Darkness changes
New Feautures:
HUD upgrade:
Introducing the Quant-Bar, which shows the actual amount of Light-Quants in your light-network. It is located on the left side of the screen in the building mode.
Introducing the Balance-Bar above the Quant-Storage-Count on the bottom of the screen. It is only activated when the balance between normal and infected Replicators has changed. This can happen when you infect AI-Replicators through your spores with light. A discrete value in percent is placed above of the black and white Balance-Bar. (Design Question: What happens by 100% ? ;) )
Other:
Cosmic Assistance decision text on first game start full rework
Commander-Terminal now only activates after first Reconnection
source code speedup for Replicator, Light-Knights, various towers and the WebBuilder
Bugfixes:
Munition of the red-tower is not correctly reloading - fixed!
Dark Side audio loop playing, while infected Replicators are near base - fixed!
Autoquality reduces quality on active enemy-base slowdown although fps are normal - fixed!
Upgrade showing up an Reconnection-process - fixed
and a lot more of minor fixes and optimisations..
Source
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