Full notes
Full Reclaim the Fame update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Reclaim the Fame changes
Last Friday, our game Reclaim the Fame was sent to Steam staff for approval!
Fingers crossed for it to be approved before the set release day, which is Aug 3rd!
Wish us luck <3
==========
Here’s a quick DevLog for the contents of upcoming release, and what’s changed after the demo release:
Also, being abandoned by the former investor allowed us to make some changes. Since we got a lot of valuable feedback from you guys; we listened to you, studied hard and improved the game.
Story:
The infamous and ominous rape attempt scene is completely removed, and all the script & renders are revised accordingly. Our Natalie is safe now 😊
Fixed Anderson Huntley’s sacrilegious mouth, so that he won’t be cussing around that much, anymore.
Fixed some of the dialogues that were causing immersion break due to sudden scene switches. Added/removed some of the renders accordingly. Now whole story is a lot more fluent. Hopefully there are no immersion breakers anymore.
We now have around 4500 renders within 22 big and complete scenes.
2 Minigames (not like irrelevantly designed snake or car race games but ones that use the actual story elements); one dressing game and one drinking game. Each one has various choices you can make to unlock & unravel the secrets of our girls.
Drinking minigame may look quite easy in the beginning, but there are 7 unique endings to it. You’ll experience plenty of warm and spicy things if you can manage to reach rare and ultra rare endings 😊
UI and AVN mechanics:
Complete UI overhaul is performed; main screen, save-load screen, chronicles section… (Don’t hesitate to watch all of the handmade animations on main menu <3) Everything is finely tuned to achieve more elegant and easy-to-navigate look & design.
Fixed the issues in some buttons having visual and SFX issues when hovered.
Fixed the issue when pressing CTRL or SPACEBAR makes you reach the speed of light. Now in the “Settings” you can adjust the speed of everything according to your taste! (Faster than light travel is still an option, if that’s your thing, though…)
Fixed the loading screen issues, now there are much less of them popping up and nothing breaks the immersion.
Speaking of, the pop-up notification function to unlock “new replayable scene” is completely removed. You will be notified only when a new gallery image is unlocked.
Fixed an issue where some of players have problems with roll-back function. Everything works perfectly now.
Misc:
A total overhaul is made on the music department as well. We totally overhauled the album and now the game has 40 unique original soundtracks, which don’t change so frequently (We really want to make a poll about it later to see your favorite one(s)!)
“Scenes” in the Chronicles section is updated and added shortcut buttons directing you to both minigames individually.
Character introduction animations for Lindsay, Ashley and Ethan are completed and added to the “Characters” in the Chronicles section, along with their short bio info.
We “had to” utilize AI assistance for some of the in-game animations, since soft body, liquid, hair and cloth simulations are achieved faster and more realistically. There will be an intro sequence at the very beginning of the game when you hit “New Game”, giving you a short taste of what the animations will look like, and there is an option to turn AI-powered animations on or off. This feature is also added to the settings as a toggle switch to be turned on and off whenever you want.
All the remaining animations in main menu and chronicles section are hand-made, via DAZ Studio.
There is a big, long and sad cinematic (ahem) in the game, you can find it if you make the correct decisions :3
A new music video is being cooked! Stay tuned!
Steam:
We’ve made a big design for the description page!
New trailer and screenshots are on the way!
New capsule images are being sketched, final designs will be shared, and page will be updated so soon!
One quick reminder, we didn't have time to update the demo since we were focused on making it on time for the main release so these changes are not currently implemented in the demo.
I know, I said a “quick dev-log” but now here we are, I just need to add a couple more things for the near and further future…
Soon:
The whole release is completed, but to meet the submission deadline for Steam, we had to leave the demo as it is. The first thing we are going to do is to revise the demo release according to all the changes mentioned above.
We will quickly publish an update after the main release is confirmed:
There are a lot of gallery images made but again we had to postpone their implementation to the game.
Currently we only have English language in the game, however, we really want to add more languages down the road. If any of you wanna volunteer and help us out, feel free to contact us. It would be much appreciated.
A walkthrough for the whole story and minigames will be prepared and published.
Another quick update for bug-fixes can be made, if needed, we will see it for the upcoming weeks...
Further:
Well… Most of you guys know our story, how we were abandoned by our former investor… Reclaim the Fame “was” a commission, a game we started making for a “client”. I am not gonna put the drama here all over again; yet for the ones who don’t know our bittersweet story can read it here.
As Vertex Bunny, we really want to continue telling our girls’ stories, since this upcoming release only covers the first chapter in Natalie and others’ lives… But you know, without your support, we won’t be able to put the bread on our table. If we can achieve success with this game, we will gladly and proudly continue developing it. In that case:
There are more new characters to be introduced
Deeper storyline and branches
More rewarding routes
Much more rewarding and expanded minigames (we plan to make at least 1 minigame in real-3D, since the game is on Unity engine…)
…and more!
And yes, this is the end of update section 😊 Thank you so much for your attention and support!
With love,
Vertex Bunny (Wifey Bunny and Hubby Bunny)
We would love to hear your opinion and feedback...
See you on the flipside o/
Source
Changelog.gg summarizes and formats this update. How we read updates.
