What changed
0 fixes3 additions0 changes0 removals
addedToday I’m excited to be announcing the launch of our next major update! This time around we’ve been focusing on expanding and improving the single player campaign by introducing health inspection and VIP events, additional disasters, loads more customer and staff dynamic events, and two entirely new levels!
addedWe’ve put together an update video detailing all of the new content for you to take a look at, enjoy!
addedAs always we’d love to hear what you think about the new content and systems, so feel free to drop by our Twitter and Discord channels. If you’ve got the time you can also have your say on specific gameplay elements, and which roadmap development items we should be working on next by completing the in-game feedback form. It’s greatly appreciated!
Recipe for Disaster changes
addedToday I’m excited to be announcing the launch of our next major update! This time around we’ve been focusing on expanding and improving the single player campaign by introducing health inspection and VIP events, additional disasters, loads more customer and staff dynamic events, and two entirely new levels!
addedWe’ve put together an update video detailing all of the new content for you to take a look at, enjoy!
addedAs always we’d love to hear what you think about the new content and systems, so feel free to drop by our Twitter and Discord channels. If you’ve got the time you can also have your say on specific gameplay elements, and which roadmap development items we should be working on next by completing the in-game feedback form. It’s greatly appreciated!
Today I’m excited to be announcing the launch of our next major update! This time around we’ve been focusing on expanding and improving the single player campaign by introducing health inspection and VIP events, additional disasters, loads more customer and staff dynamic events, and two entirely new levels!
We’ve put together an update video detailing all of the new content for you to take a look at, enjoy!
As always we’d love to hear what you think about the new content and systems, so feel free to drop by our Twitter and Discord channels. If you’ve got the time you can also have your say on specific gameplay elements, and which roadmap development items we should be working on next by completing the in-game feedback form. It’s greatly appreciated!
I’ll be back with another update outlining what we’ll be working on next in the coming weeks, so speak soon!
Alex Mochi Founder & Lead Designer - Dapper Penguin Studios.