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Steam News30 May 20261mo ago

UI improvements, snappier navigation, and more!

This isnt the most exciting update, but it was time some much needed attention was paid to the UI to address some of the feedback.

Full notes

Full ReCharge RC: High Voltage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedThis isnt the most exciting update, but it was time some much needed attention was paid to the UI to address some of the feedback. Its now more intuitive with helpful tooltips and much faster to navigate with sped up animations!
changedWhen I designed the UI for this game I had a vision of creating something that could be played by anyone, even they were not able to read the games text. In a lot of ways I think the game succeeds in that respect, even if you dont know English you can usually work your way around based on the icons.
addedBut I also understand this makes it a bit less intuitive until you know what the icons mean. So I have added tooltips to all icon only buttons in the game, making it easy to understand what everything does. The end goal here is to have these tooltips translated to several different languages as well! And dont worry, you can disable them if you feel they are not needed :)
addedNew Features:
addedUI tooltips have been added to all icon-only ui elements, no more guessing what a button does! Tooltips can be disabled in the options menu
addedA new discord channel system has been created for finding other players to play multiplayer with, and a link to that channel has been added to the multiplayer main menu!

ReCharge RC: High Voltage changes

changedThis isnt the most exciting update, but it was time some much needed attention was paid to the UI to address some of the feedback. Its now more intuitive with helpful tooltips and much faster to navigate with sped up animations!
changedWhen I designed the UI for this game I had a vision of creating something that could be played by anyone, even they were not able to read the games text. In a lot of ways I think the game succeeds in that respect, even if you dont know English you can usually work your way around based on the icons.
addedBut I also understand this makes it a bit less intuitive until you know what the icons mean. So I have added tooltips to all icon only buttons in the game, making it easy to understand what everything does. The end goal here is to have these tooltips translated to several different languages as well! And dont worry, you can disable them if you feel they are not needed :)
addedNew Features:
addedUI tooltips have been added to all icon-only ui elements, no more guessing what a button does! Tooltips can be disabled in the options menu

This isnt the most exciting update, but it was time some much needed attention was paid to the UI to address some of the feedback. Its now more intuitive with helpful tooltips and much faster to navigate with sped up animations!

When I designed the UI for this game I had a vision of creating something that could be played by anyone, even they were not able to read the games text. In a lot of ways I think the game succeeds in that respect, even if you dont know English you can usually work your way around based on the icons.

But I also understand this makes it a bit less intuitive until you know what the icons mean. So I have added tooltips to all icon only buttons in the game, making it easy to understand what everything does. The end goal here is to have these tooltips translated to several different languages as well! And dont worry, you can disable them if you feel they are not needed :)

New Features:

-UI tooltips have been added to all icon-only ui elements, no more guessing what a button does! Tooltips can be disabled in the options menu

-A new discord channel system has been created for finding other players to play multiplayer with, and a link to that channel has been added to the multiplayer main menu!

Changes:

-UI transition animations are now faster and ui navigation is snappier, with updated sound fx to match

-Small physics improvement to handling when no throttle or brakes are applied and youre turning

Bug Fixes:

-Fixed softlock when exiting spectate mode

-Fixed cam not automatically following ghost when entering spectate mode

-Fixed multiplayer message notification blocking mouse input behind it

-Potential fix for some players wheels appearing backwards in multiplayer

-Fix for rare case of damaging suspension causing steering issues

-Fixed rare situations where going back from vehicle select would break display vehicles suspension

-Fixed multiplayer vehicles causing particles to appear around player vehicle

-Fixed multiplayer vehicle spawning causing player dust particle settings to change

Source

Steam News / 30 May 2026

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