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Steam News31 August 20178y ago

Update 0.4 Released - Month of August Report

Hello again! This month's update is a big one. It contains a lot of quality of life improvements as well as content.

Full notes

Full Recession update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello again! This month's update is a big one. It contains a lot of quality of life improvements as well as content. First off there is a new weapon selection screen which shows up at the start of every round and will replace the old pickup system. This allows for short breaks in between rounds to decide what loadout you would like to use. Secondly, there is a new map, Warehouse, as well as a re-design to the old map Drug House.

Thirdly, two new abilities have been added

flashbangs for the cops, and a wrench for the criminals. Lastly, bullets were re-implemented as hitscan rather than physical. Before this update it may have been hard to hit people who lived in regions far away from you. This occured because the physical bullets were very demanding on the network. To fix this, I replaced the old system with hitscan and through testing it has proven to be a much better solution. Please send any feedback about this new system to the discussions board. There is also a bunch of models that have been re-designed. Check the changelog for more. Also, if you would like to get future updates quicker (but less stable) switch over to the Testing branch of the game in the betas tab. That's all for this month, happy bank robbing!

Changelog

What changed

1 fix6 additions1 change0 removals
  • Server
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedHello again! This month's update is a big one. It contains a lot of quality of life improvements as well as content. First off there is a new weapon selection screen which shows up at the start of every round and will replace the old pickup system. This allows for short breaks in between rounds to decide what loadout you would like to use. Secondly, there is a new map, Warehouse, as well as a re-design to the old map Drug House. Thirdly, two new abilities have been added: flashbangs for the cops, and a wrench for the criminals. Lastly, bullets were re-implemented as hitscan rather than physical. Before this update it may have been hard to hit people who lived in regions far away from you. This occured because the physical bullets were very demanding on the network. To fix this, I replaced the old system with hitscan and through testing it has proven to be a much better solution. Please send any feedback about this new system to the discussions board. There is also a bunch of models that have been re-designed. Check the changelog for more. Also, if you would like to get future updates quicker (but less stable) switch over to the Testing branch of the game in the betas tab. That's all for this month, happy bank robbing! Changelog:
addedAdded wrench for criminals
addedAdded flashbangs for cops
addedAdded warehouse map
changedWeapon selection screen
addedNew drughouse terrain design

Recession changes

addedHello again! This month's update is a big one. It contains a lot of quality of life improvements as well as content. First off there is a new weapon selection screen which shows up at the start of every round and will replace the old pickup system. This allows for short breaks in between rounds to decide what loadout you would like to use. Secondly, there is a new map, Warehouse, as well as a re-design to the old map Drug House. Thirdly, two new abilities have been added: flashbangs for the cops, and a wrench for the criminals. Lastly, bullets were re-implemented as hitscan rather than physical. Before this update it may have been hard to hit people who lived in regions far away from you. This occured because the physical bullets were very demanding on the network. To fix this, I replaced the old system with hitscan and through testing it has proven to be a much better solution. Please send any feedback about this new system to the discussions board. There is also a bunch of models that have been re-designed. Check the changelog for more. Also, if you would like to get future updates quicker (but less stable) switch over to the Testing branch of the game in the betas tab. That's all for this month, happy bank robbing! Changelog:
addedAdded wrench for criminals
addedAdded flashbangs for cops
addedAdded warehouse map
changedWeapon selection screen
  • Added wrench for criminals

  • Added flashbangs for cops

  • Added warehouse map

  • Weapon selection screen

  • New drughouse terrain design

  • Redesigned smg model for cops

  • Redesigned blowtorch, grenade, molotov, riot shield, baseball bat, smoke grenade, and moneybag models

  • Bullets are now hitscan

  • New UI for menus

  • Buffed AI

  • Fixed minor bugs

Source

Steam News / 31 August 2017

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