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Steam News4 August 20269d ago

Patch 1: Leaderboards and the Long Climb

Thanks to everyone who jumped into the demo during launch week. Most of the crash fixing happened during the July playtest, so this first patch is about giving you something to chase.

In this update3

Full notes

Full Rebels of the Realm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions4 changes0 removals
  • Performance
  • Balance
  • UI and audio
  • Gameplay
changedThanks to everyone who jumped into the demo during launch week. Most of the crash fixing happened during the July playtest, so this first patch is about giving you something to chase.
changedNewEnemy Shaman A support caster that heals every enemy around it.
changedBalanceEnemy health now scales faster per tier Progression was moving too quickly in the demo, so tiers were completed faster than intended.
changedFixesThe Player House upgrade cost is now shown in the UI.
fixedFixesCleaned up the main menu text.

Rebels of the Realm changes

changedThanks to everyone who jumped into the demo during launch week. Most of the crash fixing happened during the July playtest, so this first patch is about giving you something to chase.
changedEnemy Shaman A support caster that heals every enemy around it.
changedEnemy health now scales faster per tier Progression was moving too quickly in the demo, so tiers were completed faster than intended.
changedThe Player House upgrade cost is now shown in the UI.
fixedCleaned up the main menu text.

Thanks to everyone who jumped into the demo during launch week. Most of the crash fixing happened during the July playtest, so this first patch is about giving you something to chase.

New

  • Leaderboards

    • Ranked by highest tier reached, with clear time as the tiebreaker.

  • Enemy Shaman

    • A support caster that heals every enemy around it.

  • Tier cap raised from 40 to 100

    • Many of you completed tier 40 already and I want to see how far people actually get.

Balance

  • Enemy health now scales faster per tier

    • Progression was moving too quickly in the demo, so tiers were completed faster than intended.

Fixes

  • The Player House upgrade cost is now shown in the UI.

  • Cleaned up the main menu text.

Source

Steam News / 4 August 2026

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